58 lines
1.6 KiB
C
58 lines
1.6 KiB
C
/*
|
|
* This file is subject to the terms of the GFX License. If a copy of
|
|
* the license was not distributed with this file, you can obtain one at:
|
|
*
|
|
* http://ugfx.io/license.html
|
|
*/
|
|
|
|
// Set this to your frame buffer pixel format.
|
|
#ifndef GDISP_LLD_PIXELFORMAT
|
|
#define GDISP_LLD_PIXELFORMAT GDISP_PIXELFORMAT_BGR888
|
|
#endif
|
|
|
|
// Uncomment this if your frame buffer device requires flushing
|
|
//#define GDISP_HARDWARE_FLUSH GFXON
|
|
|
|
#ifdef GDISP_DRIVER_VMT
|
|
|
|
static void board_init(GDisplay *g, fbInfo *fbi) {
|
|
// TODO: Initialize your frame buffer device here
|
|
|
|
// TODO: Set the details of the frame buffer
|
|
g->g.Width = 640;
|
|
g->g.Height = 480;
|
|
g->g.Backlight = 100;
|
|
g->g.Contrast = 50;
|
|
fbi->linelen = g->g.Width * sizeof(LLDCOLOR_TYPE); // bytes per row
|
|
fbi->pixels = 0; // pointer to the memory frame buffer
|
|
}
|
|
|
|
#if GDISP_HARDWARE_FLUSH
|
|
static void board_flush(GDisplay *g) {
|
|
// TODO: Can be an empty function if your hardware doesn't support this
|
|
(void) g;
|
|
}
|
|
#endif
|
|
|
|
#if GDISP_NEED_CONTROL
|
|
static void board_backlight(GDisplay *g, gU8 percent) {
|
|
// TODO: Can be an empty function if your hardware doesn't support this
|
|
(void) g;
|
|
(void) percent;
|
|
}
|
|
|
|
static void board_contrast(GDisplay *g, gU8 percent) {
|
|
// TODO: Can be an empty function if your hardware doesn't support this
|
|
(void) g;
|
|
(void) percent;
|
|
}
|
|
|
|
static void board_power(GDisplay *g, gPowermode pwr) {
|
|
// TODO: Can be an empty function if your hardware doesn't support this
|
|
(void) g;
|
|
(void) pwr;
|
|
}
|
|
#endif
|
|
|
|
#endif /* GDISP_LLD_BOARD_IMPLEMENTATION */
|