Merge branch 'release/0.9.1'
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README.md
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README.md
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@ -45,6 +45,7 @@ follows:
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```lua
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require "layouts/shift" -- for cycling between layouts.
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require "layouts/media-player" -- indispensable media player controls.
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require "layouts/vsc-golang" -- debugging Go programs in VisualStudio Code.
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require "layouts/kdenlive" -- editing video using Kdenlive.
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require "layouts/empty" -- empty, do-nothing layout.
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@ -61,6 +62,27 @@ The default setup activates the following macro keyboard layouts shown below.
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> (top-left key in landscape), then tapping key #5 (immediately right to #11),
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> and finally releasing both keys.
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### Media Player Controls
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We start with the probably indispensable media player controls keyboard layout.
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'nuff said.
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```text
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┌╌╌╌╌┐ ┌╌╌╌╌┐ ┌╌╌╌╌┐ ┌╌╌╌╌┐
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┊ 11 ┊ ┊ 8 ┊ ┊ 5 ┊ ┊ 2 ┊
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└╌╌╌╌┘ └╌╌╌╌┘ └╌╌╌╌┘ └╌╌╌╌┘
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🔇 🔈/🔉 🔊
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┌╌╌╌╌┐ ┌╌╌╌╌┐ ┌╌╌╌╌┐ ┌╌╌╌╌┐
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┊ 10 ┊ ┊ 7 ┊ ┊ 4 ┊ ┊ 1 ┊
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└╌╌╌╌┘ └╌╌╌╌┘ └╌╌╌╌┘ └╌╌╌╌┘
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⏹️️
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┌╌╌╌╌┐ ┌╌╌╌╌┐ ┌╌╌╌╌┐ ┌╌╌╌╌┐
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┊ 9 ┊ ┊ 6 ┊ ┊ 3 ┊ ┊ 0 ┊
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└╌╌╌╌┘ └╌╌╌╌┘ └╌╌╌╌┘ └╌╌╌╌┘
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◀️◀️ ▮▶ ▶▶
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```
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### Debug Go in VisualStudio Code
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Debug Go programs and packages in VisualStudio Code with its Go extension.
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@ -163,7 +185,7 @@ You may want to start from our template in `layouts/keymap-template.lua`.
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3. add key definitions for colors and handlers as necessary, see next for examples.
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* you can specify key handlers either "inline", as you can see from the
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- you can specify key handlers either "inline", as you can see from the
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example mapping for key #0:
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```lua
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@ -176,7 +198,7 @@ You may want to start from our template in `layouts/keymap-template.lua`.
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This sets the key #0's LED color to white, and emits an "a" press everytime
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you tap key #0.
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* for more complex handling, you may want to use a dedicated function instead:
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- for more complex handling, you may want to use a dedicated function instead:
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```lua
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function km.mypress(keyno)
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@ -188,7 +210,7 @@ You may want to start from our template in `layouts/keymap-template.lua`.
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[1] = { c={r=1, g=1, b=1}, press=km.mypress}
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}
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* you can also do things on key releases:
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- you can also do things on key releases:
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```lua
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km.keymap = {
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@ -1,5 +1,6 @@
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require "keybow"
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require "layouts/shift"
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require "layouts/vsc-golang"
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require "layouts/kdenlive"
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require "layouts/empty"
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require "layouts/shift" -- for cycling between layouts.
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require "layouts/media-player" -- indispensable media player controls.
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require "layouts/vsc-golang" -- debugging Go programs in VisualStudio Code.
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require "layouts/kdenlive" -- editing video using Kdenlive.
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require "layouts/empty" -- empty, do-nothing layout.
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@ -32,7 +32,7 @@ cable going off "northwards":
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┋┋
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┌╌╌╌╌┐ ┌╌╌╌╌┐ ┌╌╌╌╌┐ ┌╌╌╌╌┐
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┊ 11 ┊ ┊ 8 ┊ ┊ 7 ┊ ┊ 6 ┊
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┊ 11 ┊ ┊ 8 ┊ ┊ 5 ┊ ┊ 2 ┊
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└╌╌╌╌┘ └╌╌╌╌┘ └╌╌╌╌┘ └╌╌╌╌┘
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┌╌╌╌╌┐ ┌╌╌╌╌┐ ┌╌╌╌╌┐ ┌╌╌╌╌┐
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┊ 10 ┊ ┊ 7 ┊ ┊ 4 ┊ ┊ 1 ┊
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@ -0,0 +1,72 @@
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-- A Multibow simple media player keyboard layout.
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--[[
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Copyright 2019 Harald Albrecht
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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]]--
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local mplay = _G.mplay or {} -- module
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local mb = require("snippets/multibow")
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--[[
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The Keybow layout is as follows when in landscape orientation, with the USB
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cable going off "northwards":
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┋┋
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┌╌╌╌╌┐ ┌╌╌╌╌┐ ┌╌╌╌╌┐ ┌╌╌╌╌┐
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┊ 11 ┊ ┊ 8 ┊ ┊ 5 ┊ ┊ 2 ┊
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└╌╌╌╌┘ └╌╌╌╌┘ └╌╌╌╌┘ └╌╌╌╌┘
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🔇 🔈/🔉 🔊
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┌╌╌╌╌┐ ┌╌╌╌╌┐ ┌╌╌╌╌┐ ┌╌╌╌╌┐
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┊ 10 ┊ ┊ 7 ┊ ┊ 4 ┊ ┊ 1 ┊
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└╌╌╌╌┘ └╌╌╌╌┘ └╌╌╌╌┘ └╌╌╌╌┘
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⏹️️
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┌╌╌╌╌┐ ┌╌╌╌╌┐ ┌╌╌╌╌┐ ┌╌╌╌╌┐
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┊ 9 ┊ ┊ 6 ┊ ┊ 3 ┊ ┊ 0 ┊
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└╌╌╌╌┘ └╌╌╌╌┘ └╌╌╌╌┘ └╌╌╌╌┘
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◀️◀️ ▮▶ ▶▶
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]]--
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mplay.KEY_STOP = mplay.KEY_STOP or 4
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mplay.KEY_PLAYPAUSE = mplay.KEY_PLAYPAUSE or 3
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mplay.KEY_PREV = mplay.KEY_PREV or 6
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mplay.KEY_NEXT = mplay.KEY_NEXT or 0
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mplay.KEY_VOLUP = mplay.KEY_VOLUP or 2
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mplay.KEY_VOLDN = mplay.KEY_VOLDN or 5
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mplay.KEY_MUTE = mplay.KEY_MUTE or 8
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mplay.keymap = {
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name="mediaplayer",
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[mplay.KEY_STOP] = { c={r=1, g=0, b=0}, press=function() mb.tap(keybow.MEDIA_STOPCD) end},
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[mplay.KEY_PLAYPAUSE] = { c={r=0, g=1, b=0}, press=function() mb.tap(keybow.MEDIA_PLAYPAUSE) end},
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[mplay.KEY_PREV] = { c={r=0.5, g=0.5, b=1}, press=function() mb.tap(keybow.MEDIA_PREVIOUSSONG) end},
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[mplay.KEY_NEXT] = { c={r=0, g=1, b=1}, press=function() mb.tap(keybow.MEDIA_NEXTSONG) end},
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[mplay.KEY_MUTE] = { c={r=0.5, g=0.1, b=0.1}, press=function() mb.tap(keybow.MEDIA_MUTE) end},
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[mplay.KEY_VOLDN] = { c={r=0.5, g=0.5, b=0.5}, press=function() mb.tap(keybow.MEDIA_VOLUMEDOWN) end},
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[mplay.KEY_VOLUP] = { c={r=1, g=1, b=1}, press=function() mb.tap(keybow.MEDIA_VOLUMEUP) end},
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}
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mb.register_keymap(mplay.keymap)
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return mplay -- module
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