89 lines
2.0 KiB
C
89 lines
2.0 KiB
C
#pragma once
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#include "quantum.h"
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#if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
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#include "rgb.h"
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#endif
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#ifdef TAP_DANCE_ENABLE
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#include "tap_dance.h"
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#endif
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#if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE)
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#include "unicode.h"
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#endif
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#ifdef LAYER_FN
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#define FN MO(L_FN)
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#define FNLK TG(L_FN)
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#define FN_CAPS LT(L_FN, KC_CAPS)
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#define FN_ESC LT(L_FN, KC_ESC)
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#define FN_FNLK TT(L_FN)
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#endif
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#ifdef LAYER_NUMPAD
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#define NUMPAD TG(L_NUMPAD)
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#endif
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#define BREAK LCTL(KC_PAUS)
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#define SYSRQ LALT(KC_PSCR)
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#define MV_UP LCTL(KC_UP)
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#define MV_DOWN LCTL(KC_DOWN)
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#define MV_LEFT LCTL(KC_LEFT)
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#define MV_RGHT LCTL(KC_RGHT)
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#define TOP LCTL(KC_HOME)
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#define BOTTOM LCTL(KC_END)
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#define TAB_PRV LCTL(KC_PGUP)
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#define TAB_NXT LCTL(KC_PGDN)
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#define DEL_PRV LCTL(KC_BSPC)
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#define DEL_NXT LCTL(KC_DEL)
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#define DST_ADD LCTL(LGUI(KC_D))
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#define DST_REM LCTL(LGUI(KC_F4))
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#define DST_PRV LCTL(LGUI(KC_LEFT))
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#define DST_NXT LCTL(LGUI(KC_RGHT))
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#ifndef DST_MOD_MASK
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#define DST_MOD_MASK MOD_MASK_SHIFT
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#endif
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#define LCT_CPS LCTL_T(KC_CAPS)
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#define RSF_SLS RSFT_T(KC_SLSH)
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#define IS_LAYER_ON_STATE(state, layer) ( (state) & (1UL << (layer)))
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#define IS_LAYER_OFF_STATE(state, layer) (~(state) & (1UL << (layer)))
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// Clear mods, perform action, restore mods
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#define CLEAN_MODS(action) { \
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uint8_t mods = get_mods(); \
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clear_mods(); \
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action; \
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set_mods(mods); \
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}
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enum keycodes_user {
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CLEAR = SAFE_RANGE,
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DST_P_R,
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DST_N_A,
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RANGE_KEYMAP,
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};
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enum layers_user {
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L_BASE,
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#ifdef LAYER_FN
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L_FN,
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#endif
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#ifdef LAYER_NUMPAD
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L_NUMPAD,
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#endif
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L_RANGE_KEYMAP,
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};
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void keyboard_pre_init_keymap(void);
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void eeconfig_init_keymap(void);
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void keyboard_post_init_keymap(void);
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bool process_record_keymap(uint16_t keycode, keyrecord_t *record);
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uint32_t layer_state_set_keymap(uint32_t state);
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void led_set_keymap(uint8_t usb_led);
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