594 lines
18 KiB
C
594 lines
18 KiB
C
/*
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* This file is subject to the terms of the GFX License. If a copy of
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* the license was not distributed with this file, you can obtain one at:
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*
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* http://ugfx.io/license.html
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*/
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#include "gfx.h"
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#if GFX_USE_GDISP
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#define GDISP_DRIVER_VMT GDISPVMT_STM32LTDC
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#include "gdisp_lld_config.h"
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#include "../../../src/gdisp/gdisp_driver.h"
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#if defined(GDISP_SCREEN_HEIGHT) || defined(GDISP_SCREEN_HEIGHT)
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#if GFX_COMPILER_WARNING_TYPE == GFX_COMPILER_WARNING_DIRECT
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#warning "GDISP: This low level driver does not support setting a screen size. It is being ignored."
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#elif GFX_COMPILER_WARNING_TYPE == GFX_COMPILER_WARNING_MACRO
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COMPILER_WARNING("GDISP: This low level driver does not support setting a screen size. It is being ignored.")
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#endif
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#undef GDISP_SCREEN_WIDTH
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#undef GDISP_SCREEN_HEIGHT
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#endif
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#ifndef LTDC_USE_DMA2D
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#define LTDC_USE_DMA2D GFXOFF
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#endif
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#ifndef LTDC_NO_CLOCK_INIT
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#define LTDC_NO_CLOCK_INIT GFXOFF
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#endif
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#ifndef LTDC_DMA_CACHE_FLUSH
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#define LTDC_DMA_CACHE_FLUSH GFXOFF
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#endif
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#include "stm32_ltdc.h"
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#if LTDC_USE_DMA2D
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#include "stm32_dma2d.h"
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#if defined(STM32F7) || defined(STM32F746xx)
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#undef LTDC_DMA_CACHE_FLUSH
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#define LTDC_DMA_CACHE_FLUSH GFXON
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#endif
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#endif
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typedef struct ltdcLayerConfig {
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// Frame
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LLDCOLOR_TYPE* frame; // Frame buffer address
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gCoord width, height; // Frame size in pixels
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gCoord pitch; // Line pitch, in bytes
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gU16 fmt; // Pixel format in LTDC format
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// Window
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gCoord x, y; // Start pixel position of the virtual layer
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gCoord cx, cy; // Size of the virtual layer
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gU32 defcolor; // Default color, ARGB8888
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gU32 keycolor; // Color key, RGB888
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gU32 blending; // Blending factors
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const gU32* palette; // The palette, RGB888 (can be NULL)
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gU16 palettelen; // Palette length
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gU8 alpha; // Constant alpha factor
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gU8 layerflags; // Layer configuration
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} ltdcLayerConfig;
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typedef struct ltdcConfig {
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gCoord width, height; // Screen size
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gCoord hsync, vsync; // Horizontal and Vertical sync pixels
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gCoord hbackporch, vbackporch; // Horizontal and Vertical back porch pixels
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gCoord hfrontporch, vfrontporch; // Horizontal and Vertical front porch pixels
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gU32 syncflags; // Sync flags
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gU32 bgcolor; // Clear screen color RGB888
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ltdcLayerConfig bglayer; // Background layer config
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ltdcLayerConfig fglayer; // Foreground layer config
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} ltdcConfig;
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#define LTDC_UNUSED_LAYER_CONFIG { 0, 1, 1, 1, LTDC_FMT_L8, 0, 0, 1, 1, 0x000000, 0x000000, LTDC_BLEND_FIX1_FIX2, 0, 0, 0, 0 }
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#if GDISP_LLD_PIXELFORMAT == GDISP_PIXELFORMAT_RGB565
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#define LTDC_PIXELFORMAT LTDC_FMT_RGB565
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#define LTDC_PIXELBYTES 2
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#define LTDC_PIXELBITS 16
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#elif GDISP_LLD_PIXELFORMAT == GDISP_PIXELFORMAT_RGB888
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#define LTDC_PIXELFORMAT LTDC_FMT_ARGB8888
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#define LTDC_PIXELBYTES 4
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#define LTDC_PIXELBITS 32
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#else
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#error "GDISP: STM32LTDC - unsupported pixel format"
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#endif
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#include "board_STM32LTDC.h"
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/*===========================================================================*/
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/* Driver local definitions. */
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/*===========================================================================*/
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#ifndef GDISP_INITIAL_CONTRAST
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#define GDISP_INITIAL_CONTRAST 50
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#endif
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#ifndef GDISP_INITIAL_BACKLIGHT
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#define GDISP_INITIAL_BACKLIGHT 100
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#endif
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/*===========================================================================*/
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/* Driver local routines. */
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/*===========================================================================*/
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#define PIXIL_POS(g, x, y) ((y) * ((ltdcLayerConfig *)g->priv)->pitch + (x) * LTDC_PIXELBYTES)
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#define PIXEL_ADDR(g, pos) ((LLDCOLOR_TYPE *)((gU8 *)((ltdcLayerConfig *)g->priv)->frame+pos))
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/*===========================================================================*/
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/* Driver exported functions. */
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/*===========================================================================*/
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static const ltdcLayerConfig layerOff = LTDC_UNUSED_LAYER_CONFIG;
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static void _ltdc_reload(void) {
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LTDC->SRCR |= LTDC_SRCR_IMR;
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while (LTDC->SRCR & (LTDC_SRCR_IMR | LTDC_SRCR_VBR))
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gfxYield();
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}
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static void _ltdc_layer_init(LTDC_Layer_TypeDef* pLayReg, const ltdcLayerConfig* pCfg) {
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static const gU8 fmt2Bpp[] = {
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4, /* LTDC_FMT_ARGB8888 */
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3, /* LTDC_FMT_RGB888 */
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2, /* LTDC_FMT_RGB565 */
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2, /* LTDC_FMT_ARGB1555 */
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2, /* LTDC_FMT_ARGB4444 */
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1, /* LTDC_FMT_L8 */
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1, /* LTDC_FMT_AL44 */
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2 /* LTDC_FMT_AL88 */
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};
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gU32 start, stop;
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// Set the framebuffer dimensions and format
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pLayReg->PFCR = (pLayReg->PFCR & ~LTDC_LxPFCR_PF) | ((gU32)pCfg->fmt & LTDC_LxPFCR_PF);
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pLayReg->CFBAR = (gU32)pCfg->frame & LTDC_LxCFBAR_CFBADD;
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pLayReg->CFBLR = ((((gU32)pCfg->pitch << 16) & LTDC_LxCFBLR_CFBP) | (((gU32)fmt2Bpp[pCfg->fmt] * pCfg->width + 3) & LTDC_LxCFBLR_CFBLL));
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pLayReg->CFBLNR = (gU32)pCfg->height & LTDC_LxCFBLNR_CFBLNBR;
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// Set the display window boundaries
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start = (gU32)pCfg->x + driverCfg.hsync + driverCfg.hbackporch;
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stop = start + pCfg->cx - 1;
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pLayReg->WHPCR = ((start << 0) & LTDC_LxWHPCR_WHSTPOS) | ((stop << 16) & LTDC_LxWHPCR_WHSPPOS);
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start = (gU32)pCfg->y + driverCfg.vsync + driverCfg.vbackporch;
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stop = start + pCfg->cy - 1;
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pLayReg->WVPCR = ((start << 0) & LTDC_LxWVPCR_WVSTPOS) | ((stop << 16) & LTDC_LxWVPCR_WVSPPOS);
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// Set colors
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pLayReg->DCCR = pCfg->defcolor;
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pLayReg->CKCR = (pLayReg->CKCR & ~0x00FFFFFF) | (pCfg->keycolor & 0x00FFFFFF);
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pLayReg->CACR = (pLayReg->CACR & ~LTDC_LxCACR_CONSTA) | ((gU32)pCfg->alpha & LTDC_LxCACR_CONSTA);
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pLayReg->BFCR = (pLayReg->BFCR & ~(LTDC_LxBFCR_BF1 | LTDC_LxBFCR_BF2)) | ((gU32)pCfg->blending & (LTDC_LxBFCR_BF1 | LTDC_LxBFCR_BF2));
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for (start = 0; start < pCfg->palettelen; start++)
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pLayReg->CLUTWR = ((gU32)start << 24) | (pCfg->palette[start] & 0x00FFFFFF);
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// Final flags
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pLayReg->CR = (pLayReg->CR & ~LTDC_LEF_MASK) | ((gU32)pCfg->layerflags & LTDC_LEF_MASK);
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}
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static void _ltdc_init(void) {
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// Set up the display scanning
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gU32 hacc, vacc;
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// Reset the LTDC peripheral
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RCC->APB2RSTR |= RCC_APB2RSTR_LTDCRST;
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RCC->APB2RSTR = 0;
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// Enable the LTDC clock
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#if !LTDC_NO_CLOCK_INIT
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#if defined(STM32F469xx)
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RCC->DCKCFGR = (RCC->DCKCFGR & ~RCC_DCKCFGR_PLLSAIDIVR);
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#elif defined(STM32F4) || defined(STM32F429_439xx) || defined(STM32F429xx)
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RCC->DCKCFGR = (RCC->DCKCFGR & ~RCC_DCKCFGR_PLLSAIDIVR) | (1 << 16);
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#elif defined(STM32F7) || defined(STM32F746xx)
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RCC->DCKCFGR1 = (RCC->DCKCFGR1 & ~RCC_DCKCFGR1_PLLSAIDIVR) | (1 << 16);
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#else
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#error STM32LTDC driver not implemented for your platform
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#endif
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#endif
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// Enable the peripheral
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RCC->APB2ENR |= RCC_APB2ENR_LTDCEN;
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// Turn off the controller and its interrupts
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LTDC->GCR = 0;
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LTDC->IER = 0;
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_ltdc_reload();
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// Set synchronization params
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hacc = driverCfg.hsync - 1;
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vacc = driverCfg.vsync - 1;
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LTDC->SSCR = ((hacc << 16) & LTDC_SSCR_HSW) | ((vacc << 0) & LTDC_SSCR_VSH);
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// Set accumulated back porch params
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hacc += driverCfg.hbackporch;
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vacc += driverCfg.vbackporch;
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LTDC->BPCR = ((hacc << 16) & LTDC_BPCR_AHBP) | ((vacc << 0) & LTDC_BPCR_AVBP);
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// Set accumulated active params
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hacc += driverCfg.width;
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vacc += driverCfg.height;
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LTDC->AWCR = ((hacc << 16) & LTDC_AWCR_AAW) | ((vacc << 0) & LTDC_AWCR_AAH);
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// Set accumulated total params
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hacc += driverCfg.hfrontporch;
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vacc += driverCfg.vfrontporch;
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LTDC->TWCR = ((hacc << 16) & LTDC_TWCR_TOTALW) | ((vacc << 0) & LTDC_TWCR_TOTALH);
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// Set signal polarities and other flags
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LTDC->GCR = driverCfg.syncflags & (LTDC_EF_MASK & ~LTDC_EF_ENABLE);
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// Set background color
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LTDC->BCCR = (LTDC->BCCR & ~0x00FFFFFF) | (driverCfg.bgcolor & 0x00FFFFFF);
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// Load the background layer
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_ltdc_layer_init(LTDC_Layer1, &driverCfg.bglayer);
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// Load the foreground layer
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_ltdc_layer_init(LTDC_Layer2, &layerOff);
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// Interrupt handling
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// Possible flags - LTDC_IER_RRIE, LTDC_IER_LIE, LTDC_IER_FUIE, LTDC_IER_TERRIE etc
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LTDC->IER = 0;
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// Set everything going
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_ltdc_reload();
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LTDC->GCR |= LTDC_GCR_LTDCEN;
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_ltdc_reload();
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}
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LLDSPEC gBool gdisp_lld_init(GDisplay* g) {
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// Initialize the private structure
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g->priv = 0;
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g->board = 0;
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switch(g->controllerdisplay) {
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case 0: // Display 0 is the background layer
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// Init the board
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init_board(g);
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// Initialise the LTDC controller
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_ltdc_init();
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// Initialise DMA2D
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#if LTDC_USE_DMA2D
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dma2d_init();
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#endif
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if (!(driverCfg.bglayer.layerflags & LTDC_LEF_ENABLE))
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return gFalse;
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g->priv = (void *)&driverCfg.bglayer;
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// Finish Init the board
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post_init_board(g);
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// Turn on the back-light
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set_backlight(g, GDISP_INITIAL_BACKLIGHT);
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break;
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case 1: // Display 1 is the foreground layer
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if (!(driverCfg.fglayer.layerflags & LTDC_LEF_ENABLE))
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return gFalse;
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// Load the foreground layer
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_ltdc_layer_init(LTDC_Layer2, &driverCfg.fglayer);
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_ltdc_reload();
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g->priv = (void *)&driverCfg.fglayer;
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// Finish Init the board
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post_init_board(g);
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break;
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default: // There is only 1 LTDC in the CPU and only the 2 layers in the LTDC.
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return gFalse;
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}
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// Initialise the GDISP structure
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g->g.Width = ((ltdcLayerConfig *)g->priv)->width;
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g->g.Height = ((ltdcLayerConfig *)g->priv)->height;
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g->g.Orientation = gOrientation0;
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g->g.Powermode = gPowerOn;
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g->g.Backlight = GDISP_INITIAL_BACKLIGHT;
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g->g.Contrast = GDISP_INITIAL_CONTRAST;
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return gTrue;
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}
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LLDSPEC void gdisp_lld_draw_pixel(GDisplay* g) {
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unsigned pos;
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#if GDISP_NEED_CONTROL
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switch(g->g.Orientation) {
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case gOrientation0:
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default:
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pos = PIXIL_POS(g, g->p.x, g->p.y);
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break;
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case gOrientation90:
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pos = PIXIL_POS(g, g->p.y, g->g.Width-g->p.x-1);
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break;
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case gOrientation180:
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pos = PIXIL_POS(g, g->g.Width-g->p.x-1, g->g.Height-g->p.y-1);
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break;
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case gOrientation270:
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pos = PIXIL_POS(g, g->g.Height-g->p.y-1, g->p.x);
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break;
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}
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#else
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pos = PIXIL_POS(g, g->p.x, g->p.y);
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#endif
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#if LTDC_USE_DMA2D
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while(DMA2D->CR & DMA2D_CR_START);
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#endif
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#if GDISP_LLD_PIXELFORMAT == GDISP_PIXELFORMAT_RGB888
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// As we don't support ARGB pixel types in uGFX yet we will
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// use RGB with an inverted alpha value for compatibility
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// ie. 0x00FFFFFF is fully opaque white, 0xFFFFFFFF is fully transparent white
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PIXEL_ADDR(g, pos)[0] = gdispColor2Native(g->p.color) ^ 0xFF000000;
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#else
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PIXEL_ADDR(g, pos)[0] = gdispColor2Native(g->p.color);
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#endif
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}
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LLDSPEC gColor gdisp_lld_get_pixel_color(GDisplay* g) {
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unsigned pos;
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LLDCOLOR_TYPE color;
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#if GDISP_NEED_CONTROL
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switch(g->g.Orientation) {
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case gOrientation0:
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default:
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pos = PIXIL_POS(g, g->p.x, g->p.y);
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break;
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case gOrientation90:
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pos = PIXIL_POS(g, g->p.y, g->g.Width-g->p.x-1);
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break;
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case gOrientation180:
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pos = PIXIL_POS(g, g->g.Width-g->p.x-1, g->g.Height-g->p.y-1);
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break;
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case gOrientation270:
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pos = PIXIL_POS(g, g->g.Height-g->p.y-1, g->p.x);
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break;
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}
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#else
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pos = PIXIL_POS(g, g->p.x, g->p.y);
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#endif
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#if LTDC_USE_DMA2D
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while(DMA2D->CR & DMA2D_CR_START);
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#endif
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#if GDISP_LLD_PIXELFORMAT == GDISP_PIXELFORMAT_RGB888
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// As we don't support ARGB pixel types in uGFX yet we will
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// use RGB with an inverted alpha value for compatibility
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// ie. 0x00FFFFFF is fully opaque white, 0xFFFFFFFF is fully transparent white
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color = PIXEL_ADDR(g, pos)[0] ^ 0xFF000000;
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#else
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color = PIXEL_ADDR(g, pos)[0];
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#endif
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return gdispNative2Color(color);
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}
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#if GDISP_NEED_CONTROL
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LLDSPEC void gdisp_lld_control(GDisplay* g) {
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switch(g->p.x) {
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case GDISP_CONTROL_ORIENTATION:
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if (g->g.Orientation == (gOrientation)g->p.ptr)
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return;
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switch((gOrientation)g->p.ptr) {
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case gOrientation0:
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case gOrientation180:
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if (g->g.Orientation == gOrientation90 || g->g.Orientation == gOrientation270) {
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gCoord tmp;
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tmp = g->g.Width;
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g->g.Width = g->g.Height;
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g->g.Height = tmp;
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}
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break;
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case gOrientation90:
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case gOrientation270:
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if (g->g.Orientation == gOrientation0 || g->g.Orientation == gOrientation180) {
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gCoord tmp;
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tmp = g->g.Width;
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g->g.Width = g->g.Height;
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g->g.Height = tmp;
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}
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break;
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default:
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return;
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}
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g->g.Orientation = (gOrientation)g->p.ptr;
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return;
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case GDISP_CONTROL_BACKLIGHT:
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if ((unsigned)g->p.ptr > 100) g->p.ptr = (void *)100;
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set_backlight(g, (unsigned)g->p.ptr);
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g->g.Backlight = (unsigned)g->p.ptr;
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return;
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}
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}
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#endif
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#if LTDC_USE_DMA2D
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#if LTDC_DMA_CACHE_FLUSH
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#if defined(__CC_ARM)
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#define __ugfxDSB() __dsb(0xF)
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#else // GCC like
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#define __ugfxDSB() __ASM volatile ("dsb 0xF":::"memory")
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#endif
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#endif
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static void dma2d_init(void) {
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// Enable DMA2D clock
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RCC->AHB1ENR |= RCC_AHB1ENR_DMA2DEN;
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// Output color format
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#if GDISP_LLD_PIXELFORMAT == GDISP_PIXELFORMAT_RGB565
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DMA2D->OPFCCR = OPFCCR_RGB565;
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#elif GDISP_LLD_PIXELFORMAT == GDISP_PIXELFORMAT_RGB888
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DMA2D->OPFCCR = OPFCCR_ARGB8888;
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#endif
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// Foreground color format
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#if GDISP_LLD_PIXELFORMAT == GDISP_PIXELFORMAT_RGB565
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DMA2D->FGPFCCR = FGPFCCR_CM_RGB565;
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#elif GDISP_LLD_PIXELFORMAT == GDISP_PIXELFORMAT_RGB888
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DMA2D->FGPFCCR = FGPFCCR_CM_ARGB8888;
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#endif
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}
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// Uses p.x,p.y p.cx,p.cy p.color
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LLDSPEC void gdisp_lld_fill_area(GDisplay* g)
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{
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gU32 pos;
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gU32 lineadd;
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gU32 shape;
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#if GDISP_NEED_CONTROL
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switch(g->g.Orientation) {
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case gOrientation0:
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default:
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pos = PIXIL_POS(g, g->p.x, g->p.y);
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lineadd = g->g.Width - g->p.cx;
|
|
shape = (g->p.cx << 16) | (g->p.cy);
|
|
break;
|
|
case gOrientation90:
|
|
pos = PIXIL_POS(g, g->p.y, g->g.Width-g->p.x-g->p.cx);
|
|
lineadd = g->g.Height - g->p.cy;
|
|
shape = (g->p.cy << 16) | (g->p.cx);
|
|
break;
|
|
case gOrientation180:
|
|
pos = PIXIL_POS(g, g->g.Width-g->p.x-g->p.cx, g->g.Height-g->p.y-g->p.cy);
|
|
lineadd = g->g.Width - g->p.cx;
|
|
shape = (g->p.cx << 16) | (g->p.cy);
|
|
break;
|
|
case gOrientation270:
|
|
pos = PIXIL_POS(g, g->g.Height-g->p.y-g->p.cy, g->p.x);
|
|
lineadd = g->g.Height - g->p.cy;
|
|
shape = (g->p.cy << 16) | (g->p.cx);
|
|
break;
|
|
}
|
|
#else
|
|
pos = PIXIL_POS(g, g->p.x, g->p.y);
|
|
lineadd = g->g.Width - g->p.cx;
|
|
shape = (g->p.cx << 16) | (g->p.cy);
|
|
#endif
|
|
|
|
#if LTDC_DMA_CACHE_FLUSH
|
|
{
|
|
// This is slightly less than optimal as we flush the whole line in the source and destination image
|
|
// instead of just the cx portion but this saves us having to iterate over each line.
|
|
gU32 f, e;
|
|
|
|
// Data memory barrier
|
|
__ugfxDSB();
|
|
|
|
// Flush then invalidate the destination area
|
|
e = pos + (g->p.cy > 1 ? ((gU32)((ltdcLayerConfig *)g->priv)->pitch*(shape & 0xFFFF)) : ((shape>>16)*LTDC_PIXELBYTES));
|
|
for(f=(pos & ~31); f < e; f += 32) {
|
|
SCB->DCCIMVAC = f;
|
|
SCB->DCIMVAC = f;
|
|
}
|
|
|
|
// Data memory barrier
|
|
__ugfxDSB();
|
|
}
|
|
#endif
|
|
|
|
// Wait until DMA2D is ready
|
|
while(DMA2D->CR & DMA2D_CR_START);
|
|
|
|
// Start the DMA2D
|
|
DMA2D->OMAR = (gU32)PIXEL_ADDR(g, pos);
|
|
DMA2D->OOR = lineadd;
|
|
DMA2D->NLR = shape;
|
|
#if GDISP_LLD_PIXELFORMAT == GDISP_PIXELFORMAT_RGB888
|
|
// As we don't support ARGB pixel types in uGFX yet we will
|
|
// use RGB with an inverted alpha value for compatibility
|
|
// ie. 0x00FFFFFF is fully opaque white, 0xFFFFFFFF is fully transparent white
|
|
DMA2D->OCOLR = (gU32)(gdispColor2Native(g->p.color)) ^ 0xFF000000;
|
|
#else
|
|
DMA2D->OCOLR = (gU32)(gdispColor2Native(g->p.color));
|
|
#endif
|
|
;
|
|
DMA2D->CR = DMA2D_CR_MODE_R2M | DMA2D_CR_START;
|
|
}
|
|
|
|
/* Oops - the DMA2D only supports gOrientation0.
|
|
*
|
|
* Where the width is 1 we can trick it for other orientations.
|
|
* That is worthwhile as a width of 1 is common. For other
|
|
* situations we need to fall back to pixel pushing.
|
|
*
|
|
* Additionally, although DMA2D can translate color formats
|
|
* it can only do it for a small range of formats. For any
|
|
* other formats we also need to fall back to pixel pushing.
|
|
*
|
|
* As the code to actually do all that for other than the
|
|
* simplest case (orientation == gOrientation0 and
|
|
* GDISP_PIXELFORMAT == GDISP_LLD_PIXELFORMAT) is very complex
|
|
* we will always pixel push for now. In practice that is OK as
|
|
* access to the framebuffer is fast - probably faster than DMA2D.
|
|
* It just uses more CPU.
|
|
*/
|
|
#if GDISP_HARDWARE_BITFILLS
|
|
// Uses p.x,p.y p.cx,p.cy p.x1,p.y1 (=srcx,srcy) p.x2 (=srccx), p.ptr (=buffer)
|
|
LLDSPEC void gdisp_lld_blit_area(GDisplay* g) {
|
|
gU32 srcstart, dststart;
|
|
|
|
srcstart = LTDC_PIXELBYTES * ((gU32)g->p.x2 * g->p.y1 * + g->p.x1) + (gU32)g->p.ptr;
|
|
dststart = (gU32)PIXEL_ADDR(g, PIXIL_POS(g, g->p.x, g->p.y));
|
|
|
|
#if LTDC_DMA_CACHE_FLUSH
|
|
{
|
|
// This is slightly less than optimal as we flush the whole line in the source and destination image
|
|
// instead of just the cx portion but this saves us having to iterate over each line.
|
|
gU32 f, e;
|
|
|
|
// Data memory barrier
|
|
__ugfxDSB();
|
|
|
|
// Flush the source area
|
|
e = srcstart + (g->p.cy > 1 ? ((gU32)g->p.x2*g->p.cy) : (gU32)g->p.cx)*LTDC_PIXELBYTES;
|
|
for(f=(srcstart & ~31); f < e; f += 32)
|
|
SCB->DCCIMVAC = f;
|
|
|
|
// Flush then invalidate the destination area
|
|
e = dststart + (g->p.cy > 1 ? ((gU32)((ltdcLayerConfig *)g->priv)->pitch*g->p.cy) : ((gU32)g->p.cx*LTDC_PIXELBYTES));
|
|
for(f=(dststart & ~31); f < e; f += 32) {
|
|
SCB->DCCIMVAC = f;
|
|
SCB->DCIMVAC = f;
|
|
}
|
|
|
|
// Data memory barrier
|
|
__ugfxDSB();
|
|
}
|
|
#endif
|
|
|
|
// Wait until DMA2D is ready
|
|
while(DMA2D->CR & DMA2D_CR_START);
|
|
|
|
// Source setup
|
|
DMA2D->FGMAR = srcstart;
|
|
DMA2D->FGOR = g->p.x2 - g->p.cx;
|
|
|
|
// Output setup
|
|
DMA2D->OMAR = dststart;
|
|
DMA2D->OOR = g->g.Width - g->p.cx;
|
|
DMA2D->NLR = (g->p.cx << 16) | (g->p.cy);
|
|
|
|
// Set MODE to M2M and Start the process
|
|
DMA2D->CR = DMA2D_CR_MODE_M2M | DMA2D_CR_START;
|
|
}
|
|
#endif
|
|
|
|
#endif /* LTDC_USE_DMA2D */
|
|
|
|
#endif /* GFX_USE_GDISP */
|