462 lines
15 KiB
C
462 lines
15 KiB
C
/*
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* Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu <joel@unormal.org>
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* Copyright (c) 2012, 2013, Andrew Hannam aka inmarket
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*
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the <organization> nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "gfx.h"
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// We get nasty and look at some internal structures - get the relevant information
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#include "src/gdriver/gdriver.h"
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#include "src/ginput/ginput_driver_mouse.h"
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#include <string.h>
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static GConsoleObject gc;
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static GListener gl;
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static gFont font;
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static gCoord bWidth, bWidth2, bHeight;
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static GHandle ghc;
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static gCoord swidth, sheight;
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static void DrawHeader(const char *title, gBool btnNext, gBool btnPrev, gBool btnPlusMinus) {
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#if GDISP_NEED_CLIP
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gdispSetClip(0, 0, swidth, sheight);
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#endif
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gdispFillStringBox(0, 0, swidth, bHeight, "Touch Calibration", font, GFX_RED, GFX_WHITE, gJustifyLeft);
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if (btnNext)
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gdispFillStringBox(swidth-1*bWidth, 0, bWidth , bHeight, "Next", font, GFX_BLACK, GFX_GRAY, gJustifyCenter);
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if (btnPrev)
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gdispFillStringBox(swidth-2*bWidth, 0, bWidth-1, bHeight, "Prev", font, GFX_BLACK, GFX_GRAY, gJustifyCenter);
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if (btnPlusMinus) {
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gdispFillStringBox(swidth-2*bWidth-1*bWidth2, 0, bWidth2-1, bHeight, "+", font, GFX_BLACK, GFX_GRAY, gJustifyCenter);
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gdispFillStringBox(swidth-2*bWidth-2*bWidth2, 0, bWidth2-1, bHeight, "-", font, GFX_BLACK, GFX_GRAY, gJustifyCenter);
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}
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gwinClear(ghc);
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gwinSetColor(ghc, GFX_YELLOW);
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gwinPrintf(ghc, "\n%s\n\n", title);
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gwinSetColor(ghc, GFX_WHITE);
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}
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#define BTN_NONE 0
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#define BTN_NEXT 1
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#define BTN_PREV 2
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#define BTN_PLUS 3
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#define BTN_MINUS 4
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static int CheckButtons(GEventMouse *pem) {
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if (pem->y < bHeight && (pem->buttons & GMETA_MOUSE_UP)) {
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if (pem->x >= swidth-1*bWidth)
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return BTN_NEXT;
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if (pem->x >= swidth-2*bWidth)
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return BTN_PREV;
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if (pem->x >= swidth-2*bWidth-1*bWidth2)
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return BTN_PLUS;
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if (pem->x >= swidth-2*bWidth-2*bWidth2)
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return BTN_MINUS;
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}
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return BTN_NONE;
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}
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/*------------------------------------------------------------------------*
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* GINPUT Touch Driver Calibrator. *
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*------------------------------------------------------------------------*/
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int main(void) {
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GSourceHandle gs;
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GEventMouse *pem;
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gBool isFirstTime;
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gBool isCalibrated;
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gBool isTouch;
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gBool isFinger;
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const char * isFingerText;
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const char * deviceText;
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GMouse * m;
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GMouseVMT * vmt;
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GMouseJitter * pjit;
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gU32 calerr;
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gfxInit(); // Initialize the display
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// Get the display dimensions
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swidth = gdispGetWidth();
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sheight = gdispGetHeight();
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// Create our title
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font = gdispOpenFont("UI2");
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gwinSetDefaultFont(font);
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bWidth = gdispGetStringWidth("Next", font);
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bHeight = gdispGetStringWidth("Prev", font);
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if (bHeight > bWidth) bWidth = bHeight;
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bWidth += 4;
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bWidth2 = gdispGetStringWidth("+", font)*2;
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bHeight = gdispGetStringWidth("-", font)*2;
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if (bHeight > bWidth2) bWidth2 = bHeight;
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bWidth2 += 4;
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bHeight = gdispGetFontMetric(font, gFontHeight)*2+2;
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// Create our main display window
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{
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GWindowInit wi;
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gwinClearInit(&wi);
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wi.show = gTrue; wi.x = 0; wi.y = bHeight; wi.width = swidth; wi.height = sheight-bHeight;
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ghc = gwinConsoleCreate(&gc, &wi);
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}
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// Initialize the listener
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geventListenerInit(&gl);
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// Copy the current mouse's VMT so we can play with it.
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m = (GMouse *)gdriverGetInstance(GDRIVER_TYPE_MOUSE, 0);
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if (!m) gfxHalt("No mouse instance 0");
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vmt = gfxAlloc(sizeof(GMouseVMT));
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if (!vmt) gfxHalt("Could not allocate memory for mouse VMT");
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memcpy(vmt, m->d.vmt, sizeof(GMouseVMT));
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// Swap VMT's on the current mouse to our RAM copy
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m->d.vmt = (const GDriverVMT *)vmt;
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// Listen for events
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gs = ginputGetMouse(0);
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geventAttachSource(&gl, gs, GLISTEN_MOUSEDOWNMOVES|GLISTEN_MOUSEMETA);
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// Get initial display settings for buttons
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isFirstTime = gTrue;
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isCalibrated = (vmt->d.flags & GMOUSE_VFLG_CALIBRATE) ? gFalse : gTrue;
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calerr = 0;
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/*
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* Test: Device Type
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*/
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StepDeviceType:
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DrawHeader("1. Device Type", isCalibrated, isCalibrated && !isFirstTime, isCalibrated);
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// Get the type of device and the current mode
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isTouch = (vmt->d.flags & GMOUSE_VFLG_TOUCH) ? gTrue : gFalse;
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isFinger = (m->flags & GMOUSE_FLG_FINGERMODE) ? gTrue : gFalse;
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pjit = isFinger ? &vmt->finger_jitter : &vmt->pen_jitter;
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isFingerText = isFinger ? "finger" : "pen";
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deviceText = isTouch ? isFingerText : "mouse";
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gwinPrintf(ghc, "This is detected as a %s device\n\n", isTouch ? "TOUCH" : "MOUSE");
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gwinPrintf(ghc, "It is currently in %s mode\n\n", isFinger ? "FINGER" : "PEN");
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if (!isCalibrated)
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gwinPrintf(ghc, "Press and release your %s to move on to the next test.\n", deviceText);
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else {
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gwinPrintf(ghc, "Press + for pen or - for finger.\n");
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if (isFirstTime)
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gwinPrintf(ghc, "Press Next to continue.\n");
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else
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gwinPrintf(ghc, "Press Next or Back to continue.\n");
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}
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while(1) {
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pem = (GEventMouse *)geventEventWait(&gl, gDelayForever);
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if (isCalibrated) {
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switch (CheckButtons(pem)) {
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case BTN_NEXT:
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break;
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case BTN_PREV:
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if (!isFirstTime)
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goto StepDrawing;
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continue;
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case BTN_PLUS:
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m->flags &= ~GMOUSE_FLG_FINGERMODE;
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goto StepDeviceType;
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case BTN_MINUS:
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m->flags |= GMOUSE_FLG_FINGERMODE;
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goto StepDeviceType;
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default:
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continue;
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}
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break;
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}
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if ((pem->buttons & GMETA_MOUSE_UP))
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break;
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}
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/*
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* Test: Mouse raw reading
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*/
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StepRawReading:
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DrawHeader("2. Raw Mouse Output", gFalse, gFalse, gFalse);
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if (isTouch)
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gwinPrintf(ghc, "Press and hold on the surface.\n\n");
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else
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gwinPrintf(ghc, "Press and hold the mouse button.\n\n");
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gwinPrintf(ghc, "The raw values coming from your mouse driver will display.\n\n");
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gwinPrintf(ghc, "Make sure the x and y values change as you move.\n\n");
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gwinPrintf(ghc, "Release your %s to move on to the next test.\n", deviceText);
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// Make sure we are in uncalibrated mode
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m->flags &= ~(GMOUSE_FLG_CALIBRATE|GMOUSE_FLG_CLIP);
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// For this test turn on ALL mouse movement events
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geventAttachSource(&gl, gs, GLISTEN_MOUSEDOWNMOVES|GLISTEN_MOUSEUPMOVES|GLISTEN_MOUSEMETA|GLISTEN_MOUSENOFILTER);
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while(1) {
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// Always sleep a bit first to enable other events. We actually don't
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// mind missing events for this test.
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gfxSleepMilliseconds(100);
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pem = (GEventMouse *)geventEventWait(&gl, gDelayForever);
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gwinPrintf(ghc, "%u, %u z=%u b=0x%04x\n", pem->x, pem->y, pem->z, pem->buttons & ~GINPUT_MISSED_MOUSE_EVENT);
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if ((pem->buttons & GMETA_MOUSE_UP))
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break;
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}
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// Reset to calibrated condition
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if (isCalibrated) {
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m->flags |= GMOUSE_FLG_CLIP;
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if ((vmt->d.flags & GMOUSE_VFLG_CALIBRATE))
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m->flags |= GMOUSE_FLG_CALIBRATE;
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}
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// Reset to just changed movements.
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geventAttachSource(&gl, gs, GLISTEN_MOUSEDOWNMOVES|GLISTEN_MOUSEMETA);
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/*
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* Test: Calibration
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*/
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StepCalibrate:
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DrawHeader("3. Calibration Jitter", isCalibrated, isCalibrated, isCalibrated);
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if ((vmt->d.flags & GMOUSE_VFLG_CALIBRATE)) {
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gwinPrintf(ghc, "You will be presented with a number of points to touch.\nPress them in turn.\n\n"
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"If the calibration repeatedly fails, increase the jitter for %s calibration and try again.\n\n", isFingerText);
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gwinPrintf(ghc, "Pressing the surface for longer gives more accurate results.\n\n");
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if (calerr)
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gwinPrintf(ghc, "Last calibration error ^ 2 = %u\n", calerr);
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gwinPrintf(ghc, "Calibration jitter (%s) = %u\n", isFingerText, pjit->calibrate);
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if (isCalibrated)
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gwinPrintf(ghc, "Press + or - to adjust.\n");
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} else {
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gwinPrintf(ghc, "This device does not need calibration.\n\n");
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}
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if (isCalibrated)
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gwinPrintf(ghc, "Press Next or Back to continue.\n");
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else
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gwinPrintf(ghc, "Press and release your %s to move on to start calibration.\n", deviceText);
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while(1) {
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pem = (GEventMouse *)geventEventWait(&gl, gDelayForever);
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if (isCalibrated) {
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switch (CheckButtons(pem)) {
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case BTN_NEXT:
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break;
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case BTN_PREV:
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goto StepRawReading;
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case BTN_PLUS:
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gwinPrintf(ghc, "Calibration jitter (%s) = %u", isFingerText, ++pjit->calibrate);
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continue;
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case BTN_MINUS:
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gwinPrintf(ghc, "Calibration jitter (%s) = %u", isFingerText, --pjit->calibrate);
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continue;
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default:
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continue;
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}
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break;
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}
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if ((pem->buttons & GMETA_MOUSE_UP))
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break;
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}
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// Calibrate
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if ((vmt->d.flags & GMOUSE_VFLG_CALIBRATE)) {
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calerr = ginputCalibrateMouse(0);
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if (calerr)
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goto StepCalibrate;
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isCalibrated = gTrue;
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}
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/*
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* Test: Mouse coords
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*/
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StepMouseCoords:
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DrawHeader("4. Show Mouse Coordinates", gTrue, gTrue, gTrue);
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if (isTouch)
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gwinPrintf(ghc, "Press and hold on the surface.\n\n");
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else
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gwinPrintf(ghc, "Press and hold the mouse button.\n\n");
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gwinPrintf(ghc, "Check the coordinates against where it should be on the screen.\n\n");
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gwinPrintf(ghc, "X should be 0 to %u\nY should be 0 to %u\n\n", swidth-1, sheight-1);
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gwinPrintf(ghc, "Press + to retry using extremes or - for normal calibration.\n");
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gwinPrintf(ghc, "Press Next or Back to continue.\n");
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// For this test normal mouse movement events
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geventAttachSource(&gl, gs, GLISTEN_MOUSEDOWNMOVES|GLISTEN_MOUSEMETA);
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while(1) {
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// Always sleep a bit first to enable other events. We actually don't
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// mind missing events for this test.
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gfxSleepMilliseconds(100);
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pem = (GEventMouse *)geventEventWait(&gl, gDelayForever);
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switch (CheckButtons(pem)) {
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case BTN_NEXT:
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break;
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case BTN_PREV:
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goto StepCalibrate;
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case BTN_PLUS:
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vmt->d.flags |= GMOUSE_VFLG_CAL_EXTREMES;
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goto StepCalibrate;
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case BTN_MINUS:
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vmt->d.flags &= ~GMOUSE_VFLG_CAL_EXTREMES;
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goto StepCalibrate;
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default:
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gwinPrintf(ghc, "%u, %u\n", pem->x, pem->y);
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continue;
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}
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break;
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}
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// Reset to just changed movements.
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geventAttachSource(&gl, gs, GLISTEN_MOUSEDOWNMOVES|GLISTEN_MOUSEMETA);
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/*
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* Test: Mouse movement jitter
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*/
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StepMovementJitter:
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DrawHeader("5. Movement Jitter", gTrue, gTrue, gTrue);
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if (isTouch)
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gwinPrintf(ghc, "Press firmly on the surface and move around as if to draw.\n\n");
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else
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gwinPrintf(ghc, "Press and hold the mouse button and move around as if to draw.\n\n");
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gwinPrintf(ghc, "Dots will display in this window. Ensure that when you stop moving your %s that "
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"new dots stop displaying.\nNew dots should only display when your %s is moving.\n\n"
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"Adjust %s movement jitter to the smallest value that this reliably works for.\n\n", deviceText, deviceText, isFingerText);
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gwinPrintf(ghc, "Movement jitter (%s) = %u\n", isFingerText, pjit->move);
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gwinPrintf(ghc, "Press + or - to adjust.\n");
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gwinPrintf(ghc, "Press Next or Back to continue.\n\n");
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while(1) {
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pem = (GEventMouse *)geventEventWait(&gl, gDelayForever);
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switch (CheckButtons(pem)) {
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case BTN_NEXT:
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break;
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case BTN_PREV:
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goto StepMouseCoords;
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case BTN_PLUS:
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gwinPrintf(ghc, "Movement jitter (%s) = %u", isFingerText, ++pjit->move);
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continue;
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case BTN_MINUS:
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gwinPrintf(ghc, "Movement jitter (%s) = %u", isFingerText, --pjit->move);
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continue;
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default:
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if ((pem->buttons & GINPUT_MOUSE_BTN_LEFT))
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gwinPrintf(ghc, ".");
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continue;
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}
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break;
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}
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/*
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* Test: Click Jitter
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*/
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StepClickJitter:
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gwinClear(ghc);
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gwinSetColor(ghc, GFX_YELLOW);
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gwinPrintf(ghc, "\n6. Click Jitter\n\n");
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gwinSetColor(ghc, GFX_WHITE);
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if (isTouch)
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gwinPrintf(ghc, "Press and release the touch surface to \"click\".\nTry both short and long presses.\n");
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else
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gwinPrintf(ghc, "Click the mouse with the left and right buttons.\n\n");
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gwinPrintf(ghc, "A yellow dash is a left (or short) click.\n"
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"A red x is a right (or long) click.\n\n"
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"Adjust %s click jitter to the smallest value that this reliably works for.\n"
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"Note: moving your %s during a click cancels it.\n\n", isFingerText, deviceText);
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gwinPrintf(ghc, "Click jitter (%s) = %u\n", isFingerText, pjit->click);
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gwinPrintf(ghc, "Press + or - to adjust.\n");
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gwinPrintf(ghc, "Press Next or Back to continue.\n\n");
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while(1) {
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pem = (GEventMouse *)geventEventWait(&gl, gDelayForever);
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switch (CheckButtons(pem)) {
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case BTN_NEXT:
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break;
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case BTN_PREV:
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goto StepMovementJitter;
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case BTN_PLUS:
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gwinPrintf(ghc, "Click jitter (%s) = %u", isFingerText, ++pjit->click);
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continue;
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case BTN_MINUS:
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gwinPrintf(ghc, "Click jitter (%s) = %u", isFingerText, --pjit->click);
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continue;
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default:
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if ((pem->buttons & GMETA_MOUSE_CLICK)) {
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gwinSetColor(ghc, GFX_YELLOW);
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gwinPrintf(ghc, "-");
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}
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if ((pem->buttons & GMETA_MOUSE_CXTCLICK)) {
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gwinSetColor(ghc, GFX_RED);
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gwinPrintf(ghc, "x");
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}
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continue;
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}
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break;
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}
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/*
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* Test: Polling frequency
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*/
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StepDrawing:
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gwinClear(ghc);
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gwinSetColor(ghc, GFX_YELLOW);
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gwinPrintf(ghc, "\n7. Drawing\n\n");
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gwinSetColor(ghc, GFX_WHITE);
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gwinPrintf(ghc, "Press firmly on the surface (or press and hold the mouse button) and move around as if to draw.\n\n");
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gwinPrintf(ghc, "A green line will follow your %s.\n\n", deviceText);
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gwinPrintf(ghc, "Pressing Next will start the tests again but with the option of changing pen/finger mode.\n\n");
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gwinPrintf(ghc, "Press Next or Back to continue.\n\n");
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while(1) {
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pem = (GEventMouse *)geventEventWait(&gl, gDelayForever);
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if (pem->y < bHeight && pem->x >= swidth-2*bWidth) {
|
|
if ((pem->buttons & GMETA_MOUSE_UP)) {
|
|
if (pem->x >= swidth-bWidth)
|
|
break;
|
|
goto StepClickJitter;
|
|
}
|
|
}
|
|
gdispDrawPixel(pem->x, pem->y, GFX_GREEN);
|
|
}
|
|
|
|
// Can't let this really exit
|
|
isFirstTime = gFalse;
|
|
goto StepDeviceType;
|
|
}
|