QMK/keyboards/dztech/dz65rgb/v2/config.h

69 lines
2.4 KiB
C

#pragma once
/* USB Device descriptor parameter */
#define VENDOR_ID 0x445A
#define PRODUCT_ID 0x1421
#define DEVICE_VER 0x0002
#define MANUFACTURER DZTECH
#define PRODUCT DZ65RGB
#define DESCRIPTION DZ65 AVR RGB keyboard
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 15
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { F0, F1, F4, E6, C6 }
#define MATRIX_COL_PINS { F7, F6, F5, C7, B0, B1, B2, B3, B4, D7, D6, D4, D5, D3, D2 }
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
/* disable these deprecated features by default */
#ifndef LINK_TIME_OPTIMIZATION_ENABLE
# define NO_ACTION_MACRO
# define NO_ACTION_FUNCTION
#endif
#ifdef RGB_MATRIX_ENABLE
# define RGB_MATRIX_LED_PROCESS_LIMIT 4
# define RGB_MATRIX_LED_FLUSH_LIMIT 26
# define DEBOUNCE 3
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
# define RGB_MATRIX_KEYPRESSES
# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
# define DISABLE_RGB_MATRIX_BAND_SAT
# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
# define DISABLE_RGB_MATRIX_SPLASH
# define DISABLE_RGB_MATRIX_MULTISPLASH
# define DISABLE_RGB_MATRIX_SOLID_SPLASH
# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
# define DISABLE_RGB_MATRIX_DIGITAL_RAIN
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL
# define DRIVER_ADDR_1 0b1110100
# define DRIVER_ADDR_2 0b1110111
# define DRIVER_COUNT 2
# define DRIVER_1_LED_TOTAL 35
# define DRIVER_2_LED_TOTAL 33
# define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)
#endif