147 lines
5.5 KiB
C
147 lines
5.5 KiB
C
/* Copyright 2017 IslandMan93
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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//**************** Definitions needed for quad function to work *********************//
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enum {
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SE_TAP_DANCE = 0
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};
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//Enums used to clearly convey the state of the tap dance
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enum {
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SINGLE_TAP = 1,
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SINGLE_HOLD = 2,
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DOUBLE_TAP = 3,
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DOUBLE_HOLD = 4,
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DOUBLE_SINGLE_TAP = 5 //send SINGLE_TAP twice - NOT DOUBLE_TAP
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// Add more enums here if you want for triple, quadruple, etc.
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};
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typedef struct {
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bool is_press_action;
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int state;
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} tap;
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int cur_dance (qk_tap_dance_state_t *state) {
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if (state->count == 1) {
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//If count = 1, and it has been interrupted - it doesn't matter if it is pressed or not: Send SINGLE_TAP
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if (state->interrupted || state->pressed==0) return SINGLE_TAP;
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else return SINGLE_HOLD;
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}
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//If count = 2, and it has been interrupted - assume that user is trying to type the letter associated
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//with single tap. In example below, that means to send `xx` instead of `Escape`.
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else if (state->count == 2) {
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if (state->interrupted) return DOUBLE_SINGLE_TAP;
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else if (state->pressed) return DOUBLE_HOLD;
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else return DOUBLE_TAP;
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}
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else return 6; //magic number. At some point this method will expand to work for more presses
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}
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//**************** Definitions needed for quad function to work *********************//
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// Backspace Shift TD
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//instanalize an instance of 'tap' for the 'x' tap dance.
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static tap se_tap_state = {
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.is_press_action = true,
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.state = 0
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};
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void se_finished (qk_tap_dance_state_t *state, void *user_data) {
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se_tap_state.state = cur_dance(state);
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switch (se_tap_state.state) {
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case SINGLE_TAP: register_code(KC_SPC); break;
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case SINGLE_HOLD: register_code(KC_ENT); break;
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default: register_code(KC_SPC); unregister_code(KC_SPC); register_code(KC_SPC);
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//Last case is for fast typing. Assuming your key is `f`:
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//For example, when typing the word `buffer`, and you want to make sure that you send `ff` and not `Esc`.
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//In order to type `ff` when typing fast, the next character will have to be hit within the `TAPPING_TERM`, which by default is 200ms.
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}
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}
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void se_reset (qk_tap_dance_state_t *state, void *user_data) {
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switch (se_tap_state.state) {
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case SINGLE_TAP: unregister_code(KC_SPC); break;
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case SINGLE_HOLD: unregister_code(KC_ENT); break;
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default: unregister_code(KC_SPC);
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}
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se_tap_state.state = 0;
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}
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qk_tap_dance_action_t tap_dance_actions[] = {
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[SE_TAP_DANCE] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, se_finished, se_reset)
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};
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// KEYMAP
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#define _QWERTY 0
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#define _LOWER 1
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enum custom_keycodes {
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PAREN_MACRO = SAFE_RANGE,
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ARROW_MACRO,
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PSELF_MACRO
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};
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// Macros
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#define KC_PMAC PAREN_MACRO
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#define KC_AMAC ARROW_MACRO
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// Holds for layer
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#define KC_DEL1 LT(_LOWER, KC_DEL)
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#define KC_TAB1 LT(_LOWER, KC_TAB)
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// Space on tap, enter on hold.
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#define KC_SPNT TD(SE_TAP_DANCE)
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#define KC_BSHT SFT_T(KC_BSPC)
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// Jumps the cursor a word right or left
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#define KC_WRDRT LCTL(KC_RIGHT)
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#define KC_WRDLT LCTL(KC_LEFT)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_QWERTY] = LAYOUT(
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_MUTE, KC_MPLY, KC_6, KC_7, KC_8, KC_9, KC_0, KC_PSCR,
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KC_GRV, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_VOLD, KC_VOLU, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_CAPS,
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KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_PGDN, KC_PGUP, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_BSLS,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_WRDLT, KC_WRDRT, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_QUOT,
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KC_LCTL, KC_LGUI, KC_APP, KC_LALT, KC_HOME, KC_SPNT, KC_DEL1, KC_BSHT, KC_ENT, KC_TAB1, KC_BSHT, KC_END, KC_DOWN, KC_UP, KC_LEFT, KC_RIGHT
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),
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[_LOWER] = LAYOUT(
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_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11, KC_F12, KC_F6, KC_F7, KC_F8, KC_F9, _______, _______,
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KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, _______, _______, KC_CIRC, KC_AMPR, KC_ASTR, _______, _______, _______,
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_______, _______, KC_LBRC, KC_LPRN, KC_UNDS, KC_LCBR, _______, _______, KC_RCBR, KC_EQL, KC_RPRN, KC_RBRC, KC_COLN, _______,
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_______, _______, _______, KC_PMAC, KC_MINS, KC_AMAC, _______, _______, _______, KC_PLUS, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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)
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};
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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if (record->event.pressed) {
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switch(keycode) {
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case PAREN_MACRO:
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SEND_STRING("()");
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return false; break;
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case ARROW_MACRO:
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SEND_STRING("->");
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return false; break;
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}
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}
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return true;
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};
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