added wow layout
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@ -139,24 +139,24 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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// /*
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// /*
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// * Layer template
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// * World of Warcraft
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// *
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// *
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// * ,-------------------------------------------. ,-------------------------------------------.
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// * ,-------------------------------------------. ,-------------------------------------------.
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// * | | | | | | | | | | | | | |
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// * | ESC | ` | 1 | 2 | 3 | 4 | | | | | | | |
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// * |--------+------+------+------+------+------| |------+------+------+------+------+--------|
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// * |--------+------+------+------+------+------| |------+------+------+------+------+--------|
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// * | | | | | | | | | | | | | |
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// * | SHIFT |SHIFT+`| Q | W | E |SHIFT+R| | | | | | | |
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// * |--------+------+------+------+------+------+-------------. ,-------------+------+------+------+------+------+--------|
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// * |--------+------+------+------+------+------+-------------. ,-------------+------+------+------+------+------+--------|
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// * | | | | | | | | | | | | | | | | | |
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// * | CTRL | F | A | S | D | F | | | | M | Y | | | | | | |
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// * `----------------------+------+------+------+------+------| |------+------+------+------+------+----------------------'
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// * `----------------------+------+------+------+------+------| |------+------+------+------+------+----------------------'
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// * | | | | | | | | | | | |
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// * | | TAB |SPACE | C | T | | B | I | | . | |
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// * | | | | | | | | | | | |
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// * | | | | | | | | | | | |
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// * `----------------------------------' `----------------------------------'
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// * `----------------------------------' `----------------------------------'
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// */
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// */
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[WoW] = LAYOUT(
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[WoW] = LAYOUT(
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KC_ESC , KC_GRV , KC_1 , KC_2 , KC_3 , KC_4 , _______, _______, _______, _______, _______, _______,
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KC_ESC , KC_GRV , KC_1 , KC_2 , KC_3 , KC_4 , _______, _______, _______, _______, _______, _______,
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KC_LSFT, _______, KC_Q , KC_W , KC_E , KC_R , _______, _______, _______, _______, _______, _______,
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KC_LSFT, LSFT(KC_GRV), KC_Q , KC_W , KC_E , LSFT(KC_R) , _______, _______, _______, _______, _______, _______,
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_______, _______, KC_A , KC_S , KC_D , KC_F , _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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KC_LCTL, KC_F , KC_A , KC_S , KC_D , KC_F , _______, _______, KC_M , KC_Y , _______, _______, _______, _______, _______, _______,
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_______, KC_TAB , KC_SPC , KC_C , KC_T , _______, _______, _______, KC_DOT , _______
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_______, KC_TAB , KC_SPC , KC_C , KC_T , KC_B , KC_I , _______, KC_DOT , _______
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),
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),
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// /*
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// /*
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@ -333,6 +333,12 @@ layer_state_t layer_state_set_user(layer_state_t state) {
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}
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}
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bool led_update_user(led_t led_state) {
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bool led_update_user(led_t led_state) {
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rgblight_set_layer_state(0, layer_state_cmp(QWERTY, 0));
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// rgblight_set_layer_state(1, layer_state_cmp(LOWER, 1));
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// rgblight_set_layer_state(2, layer_state_cmp(RAISE, 2));
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// rgblight_set_layer_state(3, layer_state_cmp(NAV, 3));
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// rgblight_set_layer_state(4, layer_state_cmp(ADJUST, 4));
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// rgblight_set_layer_state(5, layer_state_cmp(WoW, 5));
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rgblight_set_layer_state(6, led_state.caps_lock);
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rgblight_set_layer_state(6, led_state.caps_lock);
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return true;
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return true;
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}
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}
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@ -512,6 +518,7 @@ void oled_task_user(void) {
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void encoder_update_user(uint8_t index, bool clockwise) {
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void encoder_update_user(uint8_t index, bool clockwise) {
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if (index == 0) {
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if (index == 0) {
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switch (biton32(layer_state)) {
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switch (biton32(layer_state)) {
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case WoW:
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case QWERTY:
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case QWERTY:
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// Move whole words. Hold shift to select while moving.
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// Move whole words. Hold shift to select while moving.
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if (!clockwise) {
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if (!clockwise) {
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