Updated kyria
This commit is contained in:
parent
09c0991445
commit
4a65582e00
@ -26,6 +26,7 @@
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#define RGBLIGHT_SAT_STEP 8
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#define RGBLIGHT_VAL_STEP 8
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#define RGBLIGHT_SLEEP
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#define RGBLIGHT_LAYERS
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#endif
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// EC11K encoders have a different resolution than other EC11 encoders.
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@ -24,11 +24,12 @@ uint16_t ctrl_tab_timer = 0;
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uint16_t copy_paste_timer;
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enum layers {
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QWERTY = 0,
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QWERTY,
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LOWER,
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RAISE,
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NAV,
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ADJUST
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ADJUST,
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WoW
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};
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enum custom_keycodes {
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@ -44,17 +45,17 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
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* | LSFT | A | S | D | F | G | | H | J | K | L | ; : | ' " |
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* |--------+------+------+------+------+------+-------------. ,-------------+------+------+------+------+------+--------|
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* | LCTL | Z | X | C | V | B | CCCV | Bspc | | Del |Leader| N | M | , < | . > | / ? | - _ |
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* | LCTL | Z | X | C | V | B | CCCV | WoW | | Del |Leader| N | M | , < | . > | / ? | - _ |
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* `----------------------+------+------+------+------+------| |------+------+------+------+------+----------------------'
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* | GUI | Alt | | Space| Enter| | Bspc | Space| | Tab | AltGr|
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* | | | Lower| Shift| Alt | | | Nav | Raise| | |
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* | GUI | Alt | | Space| Enter| |Enter | Space| | Tab | AltGr|
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* | | | Lower| | | | | Nav | Raise| | |
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* `----------------------------------' `----------------------------------'
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*/
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[QWERTY] = LAYOUT(
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KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_PIPE,
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KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
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KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_CCCV, KC_BSPC, KC_DEL, KC_LEAD, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_MINS,
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KC_LGUI, KC_LALT, MO(LOWER), MT(MOD_LSFT, KC_SPC), MT(MOD_LALT, KC_ENT), KC_BSPC, LT(NAV, KC_SPC), MO(RAISE), KC_TAB, KC_RALT
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KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
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KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
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KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_CCCV, TG(WoW), /*--*/ KC_DEL, KC_LEAD, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_MINS,
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KC_LGUI,KC_LALT,MO(LOWER), LT(KC_LSFT, KC_SPC), KC_ENT, /*--*/ KC_ENT, LT(NAV, KC_SPC), MO(RAISE), KC_TAB, KC_RALT
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),
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/*
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* Lower Layer: Numpad, Media
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@ -74,7 +75,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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_______, _______, _______, KC_VOLU, _______, _______, KC_SLSH, KC_7, KC_8, KC_9, KC_MINS, _______,
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_______, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, KC_ASTR, KC_4, KC_5, KC_6, KC_COMM, KC_PLUS,
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_______, _______, _______, KC_VOLD, KC_MUTE, _______, _______, _______, _______, _______, KC_0, KC_1, KC_2, KC_3, KC_EQL, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE
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_______, _______, _______, _______, RGB_TOG, _______, _______, _______, _______, KC_MUTE
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),
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/*
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* Raise Layer: Symbols
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@ -136,6 +137,28 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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_______, _______, RGB_SAD, RGB_HUD, RGB_VAD, _______, _______, _______, _______, _______, _______, KC_F1, KC_F2, KC_F3, KC_F12, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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// /*
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// * Layer template
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// *
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// * ,-------------------------------------------. ,-------------------------------------------.
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// * | | | | | | | | | | | | | |
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// * |--------+------+------+------+------+------| |------+------+------+------+------+--------|
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// * | | | | | | | | | | | | | |
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// * |--------+------+------+------+------+------+-------------. ,-------------+------+------+------+------+------+--------|
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// * | | | | | | | | | | | | | | | | | |
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// * `----------------------+------+------+------+------+------| |------+------+------+------+------+----------------------'
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// * | | | | | | | | | | | |
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// * | | | | | | | | | | | |
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// * `----------------------------------' `----------------------------------'
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// */
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[WoW] = LAYOUT(
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KC_ESC , KC_GRV , KC_1 , KC_2 , KC_3 , KC_4 , _______, _______, _______, _______, _______, _______,
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KC_LSFT, _______, KC_Q , KC_W , KC_E , KC_R , _______, _______, _______, _______, _______, _______,
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_______, _______, KC_A , KC_S , KC_D , KC_F , _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, KC_TAB , KC_SPC , KC_C , KC_T , _______, _______, _______, KC_DOT , _______
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),
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// /*
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// * Layer template
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// *
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@ -158,9 +181,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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// ),
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};
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layer_state_t layer_state_set_user(layer_state_t state) {
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return update_tri_layer_state(state, LOWER, RAISE, ADJUST);
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}
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// layer_state_t layer_state_set_user(layer_state_t state) {
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// return update_tri_layer_state(state, LOWER, RAISE, ADJUST);
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// }
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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@ -255,16 +278,187 @@ static void render_kyria_logo(void) {
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oled_write_raw_P(kyria_logo, sizeof(kyria_logo));
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}
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#ifdef RGBLIGHT_ENABLE
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const rgblight_segment_t PROGMEM QWERTY_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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{0, 10, HSV_BLUE}
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);
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const rgblight_segment_t PROGMEM LOWER_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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{0, 10, HSV_CYAN}
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);
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const rgblight_segment_t PROGMEM RAISE_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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{0, 10, HSV_PURPLE}
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);
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const rgblight_segment_t PROGMEM NAV_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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{0, 10, HSV_GREEN}
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);
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const rgblight_segment_t PROGMEM ADJUST_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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{0, 10, HSV_YELLOW}
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);
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const rgblight_segment_t PROGMEM WoW_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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{0, 10, HSV_ORANGE}
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);
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const rgblight_segment_t PROGMEM CAPS_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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{0, 10, HSV_RED}
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);
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const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
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QWERTY_layer,
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LOWER_layer, // Overrides caps lock layer
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RAISE_layer,
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NAV_layer,
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ADJUST_layer,
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WoW_layer,
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CAPS_layer
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// Overrides other layers
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);
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void keyboard_post_init_user(void) {
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rgblight_layers = my_rgb_layers;
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// rgblight_enable_noeeprom(); // Enables RGB, without saving settings
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// rgblight_sethsv_noeeprom(HSV_BLUE);
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// rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT);
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}
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layer_state_t layer_state_set_user(layer_state_t state) {
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for (int i = 0; i < sizeof(my_rgb_layers)/sizeof(my_rgb_layers[0]); i++) {
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rgblight_set_layer_state(i, layer_state_cmp(state, i));
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}
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return update_tri_layer_state(state, LOWER, RAISE, ADJUST);
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}
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bool led_update_user(led_t led_state) {
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rgblight_set_layer_state(6, led_state.caps_lock);
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return true;
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}
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#endif
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// static void render_wow_logo(void) {
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// static const char PROGMEM wow_logo[] = {
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// 0x00, 0xFE, 0x02, 0x02, 0x02, 0x02, 0x02, 0x82, 0x82, 0x82,
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// 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0xC2, 0xE2, 0xE2, 0xF2,
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// 0xF2, 0xFA, 0xFA, 0xFA, 0xFA, 0xFE, 0xFC, 0xFC, 0xFC, 0xDC,
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// 0xDC, 0xDC, 0xDC, 0xDC, 0xDC, 0x9C, 0x1C, 0x1C, 0x3C, 0x3A,
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// 0x3A, 0x3A, 0x72, 0x72, 0x72, 0xE2, 0x42, 0x42, 0x02, 0x02,
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// 0x02, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x02, 0x02,
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// 0x02, 0x02, 0x02, 0xFE, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00,
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// 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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// 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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// 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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// 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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// 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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// 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF,
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// 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0x7F,
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// 0x3F, 0x1F, 0x0F, 0x1F, 0x1F, 0x3F, 0x7F, 0x7F, 0x7F, 0x7F,
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// 0x7F, 0x7F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x13,
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// 0x3F, 0x03, 0x21, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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// 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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// 0x01, 0x03, 0x07, 0x07, 0x0F, 0x03, 0x00, 0x00, 0x00, 0x00,
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// 0x00, 0xFF, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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// 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0xC0,
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// 0x80, 0x00, 0x80, 0xC0, 0xC0, 0x80, 0x00, 0x80, 0xC0, 0xC0,
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// 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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// 0x00, 0x00, 0xE0, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0,
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// 0xE0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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// 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0xC0,
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// 0xF8, 0xFE, 0xFF, 0x3F, 0x0F, 0x13, 0x78, 0x10, 0x00, 0x00,
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// 0x81, 0x07, 0x7F, 0xFF, 0xFF, 0xFF, 0xF3, 0xE3, 0xF1, 0xE1,
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// 0x00, 0x0F, 0xFF, 0xFF, 0xFF, 0x7F, 0x1F, 0xCF, 0xFC, 0x00,
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// 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x81, 0xFF, 0xFF, 0xFF,
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// 0xFF, 0x0F, 0x03, 0x03, 0x03, 0x01, 0x01, 0x00, 0x00, 0x00,
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// 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF,
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// 0x00, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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// 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x1F, 0x7F, 0x78,
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// 0x7F, 0x07, 0x0F, 0x7F, 0x78, 0x7F, 0x0F, 0x3E, 0x7F, 0x77,
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// 0x63, 0x63, 0x7F, 0x3E, 0x00, 0x7F, 0x7F, 0x03, 0x01, 0x00,
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// 0x7F, 0x7F, 0x3E, 0x7F, 0x77, 0x63, 0x63, 0x7F, 0x7F, 0x00,
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// 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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// 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0xFE, 0xFF, 0xFF, 0x0F,
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// 0x60, 0x7E, 0xFE, 0xFC, 0xFC, 0xFC, 0xF0, 0xF0, 0xE0, 0x80,
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// 0x00, 0x03, 0x7F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFE, 0xE0,
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// 0x00, 0x00, 0x00, 0xC0, 0xFC, 0xFF, 0xDF, 0xF8, 0xF8, 0xE0,
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// 0x00, 0x00, 0x00, 0xE0, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFC,
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// 0x3E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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// 0x00, 0x00, 0x00, 0x0E, 0xFE, 0xFE, 0xC0, 0x03, 0x00, 0x00,
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// 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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// 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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// 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x80,
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// 0x80, 0x00, 0x80, 0xF0, 0xF0, 0xB0, 0x90, 0x00, 0x00, 0x00,
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// 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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// 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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// 0x00, 0x00, 0x00, 0x80, 0x3F, 0xFF, 0x7F, 0x00, 0x00, 0x01,
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// 0x03, 0x03, 0x03, 0x00, 0x05, 0x19, 0x01, 0x00, 0x00, 0x00,
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// 0x00, 0x07, 0x7F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFE, 0xC0,
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// 0xFC, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFE, 0xF0,
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// 0xFC, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x0F, 0x00, 0x00,
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// 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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// 0x00, 0xF8, 0xFF, 0xFF, 0x1F, 0x80, 0x00, 0x00, 0x00, 0x00,
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// 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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// 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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// 0x00, 0x00, 0x00, 0x1F, 0x3F, 0x3B, 0x31, 0x31, 0x3F, 0x1F,
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// 0x00, 0x3F, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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// 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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// 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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// 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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// 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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// 0x00, 0x0F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
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// 0xFF, 0x0F, 0x00, 0x01, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
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// 0xFF, 0x3F, 0x1F, 0x3F, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
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// 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0xE0, 0xF8, 0xFF, 0x7F,
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// 0x0F, 0x03, 0xF0, 0xCF, 0xF0, 0xF0, 0x00, 0x00, 0x00, 0x00,
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// 0x00, 0x70, 0xF0, 0xE0, 0x00, 0xE0, 0xF0, 0xF0, 0xE0, 0x00,
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// 0xE0, 0xF0, 0x30, 0x40, 0x40, 0xC0, 0xC0, 0xC0, 0x80, 0x00,
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// 0xC0, 0xC0, 0xC0, 0x40, 0x80, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0,
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// 0x00, 0x00, 0xC0, 0xC0, 0xC0, 0x40, 0x00, 0x40, 0x40, 0xC0,
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// 0xC0, 0xC0, 0x80, 0x40, 0xF8, 0xF8, 0x58, 0x48, 0xF0, 0xF0,
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// 0x40, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF,
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// 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0xE0, 0xC0, 0xC0, 0x80,
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// 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04,
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// 0x07, 0x03, 0x03, 0x01, 0x01, 0x01, 0x03, 0x03, 0x07, 0x00,
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// 0x00, 0x00, 0x06, 0x07, 0x03, 0x03, 0x01, 0x01, 0x01, 0x03,
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// 0x02, 0x00, 0x00, 0x00, 0x80, 0x80, 0xC0, 0xE0, 0xF0, 0xF0,
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// 0xFC, 0xFE, 0xFF, 0xFF, 0xFF, 0xE3, 0x00, 0x00, 0x00, 0x00,
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// 0xFF, 0x0F, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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// 0x07, 0x1F, 0x1E, 0x1F, 0x01, 0x03, 0x1F, 0x1E, 0x1F, 0x03,
|
||||
// 0x0C, 0x1E, 0x1E, 0x1E, 0x1A, 0x1F, 0x1F, 0x00, 0x1F, 0x1F,
|
||||
// 0x00, 0x00, 0x0F, 0x1F, 0x1D, 0x18, 0x18, 0x18, 0x00, 0x00,
|
||||
// 0x1F, 0x1F, 0x00, 0x00, 0x0C, 0x1E, 0x1E, 0x1E, 0x1A, 0x1F,
|
||||
// 0x1F, 0x00, 0x1F, 0x1F, 0x00, 0x00, 0x1F, 0x1F, 0x18, 0x10,
|
||||
// 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x80, 0x80,
|
||||
// 0x80, 0x80, 0x80, 0x83, 0x83, 0x83, 0x83, 0x83, 0x83, 0x80,
|
||||
// 0x80, 0x80, 0x80, 0x80, 0x85, 0x86, 0x8E, 0x8E, 0x9C, 0x9C,
|
||||
// 0xBC, 0xB8, 0x38, 0x38, 0x38, 0x78, 0x78, 0x70, 0x70, 0x78,
|
||||
// 0x78, 0x78, 0x78, 0x38, 0x38, 0xBC, 0xBC, 0xBC, 0x9E, 0x9E,
|
||||
// 0x9E, 0x8F, 0x8F, 0x87, 0x83, 0x83, 0x81, 0x83, 0x83, 0x83,
|
||||
// 0x83, 0x83, 0x83, 0x81, 0x80, 0x80, 0x80, 0x80, 0x7F, 0x00,
|
||||
// 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
// 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
// 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
// 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
// 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
// 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
// 0x00, 0x00, 0x00, 0x00
|
||||
// };
|
||||
// oled_write_raw_P(wow_logo, sizeof(wow_logo));
|
||||
// }
|
||||
|
||||
static void render_qmk_logo(void) {
|
||||
static const char PROGMEM qmk_logo[] = {
|
||||
0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
|
||||
0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
|
||||
0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,0};
|
||||
|
||||
|
||||
oled_write_P(qmk_logo, false);
|
||||
}
|
||||
|
||||
static void render_status(void) {
|
||||
|
||||
// QMK Logo and version information
|
||||
render_qmk_logo();
|
||||
oled_write_P(PSTR("Kyria: Frederik\n\n"), false);
|
||||
@ -287,6 +481,9 @@ static void render_status(void) {
|
||||
case ADJUST:
|
||||
oled_write_P(PSTR("Adjust\n"), false);
|
||||
break;
|
||||
case WoW:
|
||||
oled_write_P(PSTR("Warcraft\n"), false);
|
||||
break;
|
||||
default:
|
||||
oled_write_P(PSTR("Undefined\n"), false);
|
||||
}
|
||||
@ -300,7 +497,11 @@ static void render_status(void) {
|
||||
|
||||
void oled_task_user(void) {
|
||||
if (is_keyboard_master()) {
|
||||
render_status(); // Renders the current keyboard state (layer, lock, caps, scroll, etc)
|
||||
if (layer_state_is(WoW)) {
|
||||
render_status();
|
||||
} else {
|
||||
render_status(); // Renders the current keyboard state (layer, lock, caps, scroll, etc)
|
||||
}
|
||||
} else {
|
||||
render_kyria_logo();
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user