330 lines
9.3 KiB
C
330 lines
9.3 KiB
C
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/* Copyright 2019 niltea
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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#ifdef OLED_DRIVER_ENABLE
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#include <string.h>
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#include "lib/oled_helper.h"
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#endif
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enum custom_keycode {
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Mac_CS = SAFE_RANGE,
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Mac_PS,
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Win_CS,
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Win_PS,
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IOS_CS,
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};
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enum layerID {
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MAC_CS_1 = 0,
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MAC_CS_2,
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MAC_PS_1,
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MAC_PS_2,
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WIN_CS_1,
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WIN_CS_2,
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WIN_PS_1,
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WIN_PS_2,
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IOS_CS_1,
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IOS_CS_2,
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SETTING,
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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// Mac
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// Clip Studio
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[MAC_CS_1] = LAYOUT(
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KC_TAB, LGUI(KC_A), KC_E, KC_P, LGUI(KC_0),
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MO(MAC_CS_2), KC_M, KC_BSPC, KC_B, KC_HYPR,
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KC_LSFT, KC_LGUI, LGUI(KC_Z), KC_SPC
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),
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[MAC_CS_2] = LAYOUT(
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MO(SETTING), KC_ESC, KC_G, KC_R, LGUI(KC_GRV),
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_______, LGUI(KC_D), KC_K, KC_F, LGUI(KC_S),
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KC_LALT, KC_I, SGUI(KC_Z), KC_H
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),
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// Photoshop
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[MAC_PS_1] = LAYOUT(
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KC_TAB, LGUI(KC_A), KC_E, KC_B, LGUI(KC_1),
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MO(MAC_PS_2), KC_L, LGUI(KC_DEL), LGUI(KC_QUOT), KC_MEH,
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KC_LSFT, KC_LGUI, LGUI(KC_Z), KC_SPC
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),
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[MAC_PS_2] = LAYOUT(
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MO(SETTING), KC_ESC, KC_G, KC_R, KC_ESC,
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_______, LGUI(KC_D), KC_V, LGUI(KC_T), LGUI(KC_S),
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KC_LALT, KC_I, SGUI(KC_Z), KC_H
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),
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// Windows
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// Clip Studio
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[WIN_CS_1] = LAYOUT(
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KC_TAB, LCTL(KC_A), KC_E, KC_P, LCTL(KC_0),
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MO(WIN_CS_2), KC_M, KC_BSPC, KC_B, KC_HYPR,
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KC_LSFT, KC_LCTRL, LCTL(KC_Z), KC_SPC
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),
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[WIN_CS_2] = LAYOUT(
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MO(SETTING), KC_ESC, KC_G, KC_R, LCTL(KC_GRV),
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_______, LCTL(KC_D), KC_K, KC_F, LCTL(KC_S),
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KC_LALT, KC_I, C(S(KC_Z)), KC_H
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),
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// Photoshop
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[WIN_PS_1] = LAYOUT(
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KC_TAB, LCTL(KC_A), KC_E, KC_B, LCTL(KC_1),
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MO(WIN_PS_2), KC_L, LCTL(KC_DEL), LCTL(KC_QUOT), KC_MEH,
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KC_LSFT, KC_LCTRL, LCTL(KC_Z), KC_SPC
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),
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[WIN_PS_2] = LAYOUT(
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MO(SETTING), KC_ESC, KC_G, KC_R, KC_ESC,
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_______, LCTL(KC_D), KC_V, LCTL(KC_T), LCTL(KC_S),
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KC_LALT, KC_I, C(S(KC_Z)), KC_H
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),
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// iOS
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// Clip Studio
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[IOS_CS_1] = LAYOUT(
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KC_TAB, LGUI(KC_A), KC_E, KC_P, LGUI(KC_0),
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MO(IOS_CS_2), KC_M, KC_BSPC, KC_B, LGUI(KC_LALT),
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KC_LSFT, KC_LGUI, LGUI(KC_Z), KC_SPC
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),
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[IOS_CS_2] = LAYOUT(
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MO(SETTING), KC_ESC, KC_G, KC_R, LGUI(KC_EQL),
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_______, LGUI(KC_D), KC_K, KC_F, LGUI(KC_S),
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KC_LALT, KC_I, SGUI(KC_Z), KC_H
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),
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[SETTING] = LAYOUT(
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_______, IOS_CS, Win_CS, Mac_CS, KC_NO,
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_______, KC_NO, Win_PS, Mac_PS, KC_NO,
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KC_NO, KC_NO, KC_NO, KC_NO
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),
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};
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void encoder_update_user(uint8_t index, bool clockwise) {
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uint8_t currentDefault = get_highest_layer(default_layer_state);
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uint8_t currentLayer = get_highest_layer(layer_state);
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if (index == 0) { /* the upper encoder */
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switch (currentDefault) {
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case MAC_CS_1:
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if (currentLayer % 2 == 0) {
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// default layer
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// Zoom
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tap_code16(!clockwise ? G(KC_EQL) : G(KC_MINS));
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} else {
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// Fn Layer
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// rotate canvas
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tap_code(!clockwise ? KC_QUOT : KC_MINS);
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}
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break;
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case MAC_PS_1:
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if (currentLayer % 2 == 0) {
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// default layer
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// Zoom
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tap_code16(!clockwise ? G(KC_EQL) : G(KC_MINS));
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} else {
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// Fn Layer
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// undo / redo
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tap_code16(!clockwise ? S(G(KC_Z)) : G(KC_Z));
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}
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break;
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case WIN_CS_1:
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if (currentLayer % 2 == 0) {
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// default layer
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// Zoom
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tap_code16(!clockwise ? C(KC_EQL) : C(KC_MINS));
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} else {
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// Fn Layer
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// rotate canvas
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tap_code(!clockwise ? KC_QUOT : KC_MINS);
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}
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break;
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case WIN_PS_1:
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if (currentLayer % 2 == 0) {
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// default layer
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// Zoom
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tap_code16(!clockwise ? C(KC_SCLN) : C(KC_MINS));
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} else {
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// Fn Layer
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// undo / redo
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tap_code16(!clockwise ? C(S(KC_Z)) : C(KC_Z));
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}
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break;
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case IOS_CS_1:
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if (currentLayer % 2 == 0) {
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// default layer
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// Zoom
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tap_code16(!clockwise ? G(KC_SCLN) : G(KC_MINS));
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} else {
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// Fn Layer
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// rotate canvas
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tap_code(!clockwise ? KC_EQL : KC_MINS);
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}
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break;
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default:
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break;
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}
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} else if (index == 1) { /* the lower encoder */
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switch (currentDefault) {
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case MAC_CS_1:
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if (currentLayer % 2 == 0) {
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// default layer
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// size of brush
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tap_code(!clockwise ? KC_RBRC : KC_LBRC);
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} else {
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// Fn Layer
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// opacity of brush
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tap_code16(!clockwise ? G(KC_RBRC) : G(KC_LBRC));
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}
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break;
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case MAC_PS_1:
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if (currentLayer % 2 == 0) {
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// default layer
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// size of brush
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tap_code(!clockwise ? KC_RBRC : KC_LBRC);
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} else {
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// Fn Layer
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// opacity of brush
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tap_code16(!clockwise ? KC_RCBR : KC_LCBR);
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}
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break;
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case WIN_CS_1:
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if (currentLayer % 2 == 0) {
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// default layer
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// rotate canvas
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tap_code(!clockwise ? KC_RBRC : KC_LBRC);
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} else {
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// Fn Layer
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// opacity of brush
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tap_code16(!clockwise ? C(KC_RBRC) : C(KC_LBRC));
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}
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break;
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case WIN_PS_1:
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if (currentLayer % 2 == 0) {
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// default layer
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// rotate canvas
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tap_code(!clockwise ? KC_RBRC : KC_LBRC);
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} else {
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// Fn Layer
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// opacity of brush
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tap_code16(!clockwise ? KC_RCBR : KC_LCBR);
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}
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break;
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case IOS_CS_1:
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if (currentLayer % 2 == 0) {
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// default layer
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// size of brush
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tap_code(!clockwise ? KC_BSLS : KC_RBRC);
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} else {
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// Fn Layer
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// opacity of brush
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tap_code16(!clockwise ? G(KC_BSLS) : G(KC_RBRC));
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}
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break;
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default:
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break;
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}
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}
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}
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// custom keycode
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// switch default layer
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case Mac_CS:
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if (record->event.pressed) {
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set_single_persistent_default_layer(MAC_CS_1);
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}
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return false;
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break;
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case Mac_PS:
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if (record->event.pressed) {
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set_single_persistent_default_layer(MAC_PS_1);
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}
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return false;
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break;
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case Win_CS:
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if (record->event.pressed) {
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set_single_persistent_default_layer(WIN_CS_1);
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}
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return false;
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break;
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case Win_PS:
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if (record->event.pressed) {
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set_single_persistent_default_layer(WIN_PS_1);
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}
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return false;
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break;
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case IOS_CS:
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if (record->event.pressed) {
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set_single_persistent_default_layer(IOS_CS_1);
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}
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return false;
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break;
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}
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return true;
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}
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// OLED Display
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#ifdef OLED_DRIVER_ENABLE
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void oled_task_user(void) {
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// get layer Number
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uint8_t currentDefault = get_highest_layer(default_layer_state);
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uint8_t currentLayer = get_highest_layer(layer_state);
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// write OS mode / 1st line of the logo
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switch (currentDefault) {
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case MAC_CS_1:
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case MAC_PS_1:
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render_row(0, "Mac ");
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break;
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case WIN_CS_1:
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case WIN_PS_1:
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render_row(0, "Win ");
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break;
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case IOS_CS_1:
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render_row(0, "iOS ");
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break;
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default:
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render_row(0, " ");
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}
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// write Application mode / 2nd line of the logo
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switch (currentDefault) {
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case MAC_CS_1:
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case WIN_CS_1:
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case IOS_CS_1:
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render_row(1, "A:CS");
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break;
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case MAC_PS_1:
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case WIN_PS_1:
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render_row(1, "A:Ps");
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break;
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default:
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render_row(1, " ");
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}
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if (currentLayer == SETTING) {
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// 3rd & 4th line of the logo
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render_row(2, "****");
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render_row(3, "LSEL");
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} else {
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// Layer Status / 3rd line of the logo
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if (currentLayer % 2 == 0) {
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// default layer
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render_row(2, "L:DF");
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} else {
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// Fn Layer
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render_row(2, "L:Fn");
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}
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// pressed key / 4th line of the logo
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render_row(3, " ");
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}
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}
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#endif // #ifdef OLED_DRIVER_ENABLE
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