QMK/keyboards/lets_split/keymaps/mbsurfer/keymap.c

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2020-03-23 10:48:11 +01:00
#include QMK_KEYBOARD_H
extern rgblight_config_t rgblight_config;
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _COLEMAK 1
#define _DVORAK 2
#define _LOWER 3
#define _RAISE 4
#define _ADJUST 16
enum custom_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
DVORAK,
LOWER,
RAISE,
ADJUST,
};
// Tap Dance Declarations
enum {
SFT_CAP = 0,
LFT_HOM,
DWN_PDN,
UPP_PUP,
RGT_END
};
// Task Manager
#define C_S_ESC LSFT(LCTL(KC_ESC))
#define C_A_DEL LALT(LCTL(KC_DEL))
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,------------------------------------------ ------------------------------------------.
* | Tab | Q | W | E | R | T | | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+------- -------+------+------+------+------+------|
* | Esc | A | S | D | F | G | | H | J | K | L | ; | " |
* |------+------+------+------+------+------- -------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | | N | M | , | . | / |Enter |
* |------+------+------+------+------+------+ +------+------+------+------+------+------|
* |Adjust| Ctrl | Alt | GUI |Lower |Space | |Space |Raise | Left | Down | Up |Right |
* `------------------------------------------ ------------------------------------------'
*/
[_QWERTY] = LAYOUT( \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
CTL_T(KC_ESC), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
TD(SFT_CAP), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_T(KC_ENT), \
ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, TD(LFT_HOM), TD(DWN_PDN), TD(UPP_PUP), TD(RGT_END) \
),
/* Colemak
* ,------------------------------------------ ------------------------------------------.
* | Tab | Q | W | F | P | G | | J | L | U | Y | ; | Bksp |
* |------+------+------+------+------+------- -------+------+------+------+------+------|
* | Esc | A | R | S | T | D | | H | N | E | I | O | " |
* |------+------+------+------+------+------- -------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | | K | M | , | . | / |Enter |
* |------+------+------+------+------+------+ +------+------+------+------+------+------|
* |Adjust| Ctrl | Alt | GUI |Lower |Space | |Space |Raise | Left | Down | Up |Right |
* `------------------------------------------ ------------------------------------------'
*/
[_COLEMAK] = LAYOUT( \
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, \
KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \
ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
),
/* Dvorak
* ,------------------------------------------ ------------------------------------------.
* | Tab | " | , | . | P | Y | | F | G | C | R | L | Bksp |
* |------+------+------+------+------+------- -------+------+------+------+------+------|
* | Esc | A | O | E | U | I | | D | H | T | N | S | / |
* |------+------+------+------+------+------- -------+------+------+------+------+------|
* | Shift| ; | Q | J | K | X | | B | M | W | V | Z |Enter |
* |------+------+------+------+------+------+ +------+------+------+------+------+------|
* |Adjust| Ctrl | Alt | GUI |Lower |Space | |Space |Raise | Left | Down | Up |Right |
* `------------------------------------------ ------------------------------------------'
*/
[_DVORAK] = LAYOUT( \
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC, \
KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH, \
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT , \
ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
),
/* Lower
* ,------------------------------------------ ------------------------------------------.
* | ~ | ! | @ | # | $ | % | | ^ | & | * | ( | ) | Bksp |
* |------+------+------+------+------+------- -------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | | F6 | _ | + | { | } | | |
* |------+------+------+------+------+------- -------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | | F12 |ISO ~ |ISO | | END | HOME |Enter |
* |------+------+------+------+------+------+ +------+------+------+------+------+------|
* | | | | | | | | | | Next | Vol- | Vol+ | Play |
* `------------------------------------------ ------------------------------------------'
*/
[_LOWER] = LAYOUT( \
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, \
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, S(KC_NUHS), S(KC_NUBS), KC_END, KC_HOME, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
),
/* Raise
* ,------------------------------------------ ------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+------- -------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | | F6 | - | = | [ | ] | \ |
* |------+------+------+------+------+------- -------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | | F12 |ISO # |ISO / |PG DN |PG UP |Enter |
* |------+------+------+------+------+------+ +------+------+------+------+------+------|
* | | | | | | | | | | Next | Vol- | Vol+ | Play |
* `------------------------------------------ ------------------------------------------'
*/
[_RAISE] = LAYOUT( \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, KC_PGDN, KC_PGUP, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
),
/* Adjust (Lower + Raise)
* ,------------------------------------------ ------------------------------------------.
* | Reset| | Plain|Breath|Rainbw| Swirl| | Snake|Knight| Xmas |Grdent| | Del |
* |------+------+------+------+------+------- -------+------+------+------+------+------|
* | | | |Aud on|Audoff|AGnorm| |AGswap|Qwerty|Colemk|Dvorak| | |
* |------+------+------+------+------+------- -------+------+------+------+------+------|
* | |Toggle| Mode | Hue- | Hue+ | Sat- | | Sat+ | Val- | Val+ | | | | (RGB)
* |------+------+------+------+------+------+ +------+------+------+------+------+------|
* | | | | | | | | | | | |TskMng|CAltDe|
* `------------------------------------------ ------------------------------------------'
*/
[_ADJUST] = LAYOUT( \
RESET, _______, RGB_M_P, RGB_M_B, RGB_M_R, RGB_M_SW, RGB_M_SN, RGB_M_K, RGB_M_X, RGB_M_G, _______, KC_DEL, \
_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
_______, RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, C_S_ESC, C_A_DEL \
)
};
int RGB_current_mode;
int RGB_current_hue;
qk_tap_dance_action_t tap_dance_actions[] = {
[SFT_CAP] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS),
[LFT_HOM] = ACTION_TAP_DANCE_DOUBLE(KC_LEFT, KC_HOME),
[DWN_PDN] = ACTION_TAP_DANCE_DOUBLE(KC_DOWN, KC_PGDN),
[UPP_PUP] = ACTION_TAP_DANCE_DOUBLE(KC_UP, KC_PGUP),
[RGT_END] = ACTION_TAP_DANCE_DOUBLE(KC_RGHT, KC_END)
};
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
if (IS_LAYER_OFF(_RAISE) && IS_LAYER_OFF(_ADJUST)) {
// Save current RGB info
RGB_current_mode = rgblight_config.mode;
RGB_current_hue = rgblight_config.hue;
// Set RGB to Blue
rgblight_mode(1);
rgblight_setrgb(0, 0, 255);
}
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
if (IS_LAYER_ON(_ADJUST)){
// Set RGB to cyan
rgblight_setrgb(0, 255, 255);
}
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
if (IS_LAYER_OFF(_RAISE) && IS_LAYER_OFF(_ADJUST)) {
// Reset RGB
rgblight_mode(RGB_current_mode);
rgblight_sethsv(RGB_current_hue, rgblight_config.sat, rgblight_config.val);
} else if (IS_LAYER_ON(_RAISE)){
// Set RGB to Red
rgblight_setrgb(0, 255, 0);
}
}
return false;
break;
case RAISE:
if (record->event.pressed) {
if (IS_LAYER_OFF(_LOWER) && IS_LAYER_OFF(_ADJUST)) {
// Save current RGB info
RGB_current_mode = rgblight_config.mode;
RGB_current_hue = rgblight_config.hue;
// Set RGB to Green
rgblight_mode(1);
rgblight_setrgb(0, 255, 0);
}
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
if (IS_LAYER_ON(_ADJUST)){
// Set RGB to cyan
rgblight_setrgb(0, 255, 255);
}
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
if (IS_LAYER_OFF(_LOWER) && IS_LAYER_OFF(_ADJUST)) {
// Reset RGB
rgblight_mode(RGB_current_mode);
rgblight_sethsv(RGB_current_hue, rgblight_config.sat, rgblight_config.val);
} else if (IS_LAYER_ON(_LOWER)){
// Set RGB to Blue
rgblight_setrgb(0, 0, 255);
}
}
return false;
break;
case ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
return false;
break;
}
return true;
}