63 lines
1.4 KiB
C
63 lines
1.4 KiB
C
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#include "process_records.h"
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#include "custom_keycodes.h"
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#ifdef RGB_ENABLE
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#include "custom_rgb.h"
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#endif
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#ifdef TRILAYER_ENABLED
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uint32_t layer_state_set_user(uint32_t state)
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{
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return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
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}
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#endif
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bool process_record_user(uint16_t keycode, keyrecord_t *record)
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{
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static uint16_t reset_timer;
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#ifndef TAP_DANCE_ENABLE
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if (!process_custom_tap_dance(keycode, record))
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return false;
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#endif
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switch (keycode)
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{
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case RGBRST:
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#ifdef RGB_ENABLE
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if (record->event.pressed)
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rgb_reset();
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#endif
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return false;
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case RESET:
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{
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if (record->event.pressed)
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reset_timer = timer_read() + 500;
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else if (timer_expired(timer_read(), reset_timer))
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reset_keyboard();
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}
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return false;
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#ifdef RGB_MATRIX_TOG_LAYERS
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case RGB_TOG:
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if (record->event.pressed) {
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rgb_matrix_increase_flags();
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}
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return false;
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#endif
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}
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return process_record_encoder(keycode, record) && process_record_keymap(keycode, record);
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}
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__attribute__ ((weak))
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bool process_record_keymap(uint16_t keycode, keyrecord_t *record)
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{
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return true;
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}
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__attribute__ ((weak))
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bool process_record_encoder(uint16_t keycode, keyrecord_t *record)
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{
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return true;
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}
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