83 lines
2.8 KiB
C
83 lines
2.8 KiB
C
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/*
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* This file is subject to the terms of the GFX License. If a copy of
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* the license was not distributed with this file, you can obtain one at:
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*
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* http://ugfx.io/license.html
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*/
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#ifndef _GDISP_LLD_BOARD_H
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#define _GDISP_LLD_BOARD_H
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#define ALLOW_2ND_LAYER GFXON
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static const ltdcConfig driverCfg = {
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480, 272, // Width, Height (pixels)
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41, 10, // Horizontal, Vertical sync (pixels)
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13, 2, // Horizontal, Vertical back porch (pixels)
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32, 2, // Horizontal, Vertical front porch (pixels)
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0, // Sync flags
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0x000000, // Clear color (RGB888)
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{ // Background layer config
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(LLDCOLOR_TYPE *)SDRAM_DEVICE_ADDR, // Frame buffer address
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480, 272, // Width, Height (pixels)
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480 * LTDC_PIXELBYTES, // Line pitch (bytes)
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LTDC_PIXELFORMAT, // Pixel format
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0, 0, // Start pixel position (x, y)
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480, 272, // Size of virtual layer (cx, cy)
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0x00000000, // Default color (ARGB8888)
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0x000000, // Color key (RGB888)
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LTDC_BLEND_FIX1_FIX2, // Blending factors
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0, // Palette (RGB888, can be NULL)
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0, // Palette length
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0xFF, // Constant alpha factor
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LTDC_LEF_ENABLE // Layer configuration flags
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},
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#if ALLOW_2ND_LAYER
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{ // Foreground layer config (if turned on)
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(LLDCOLOR_TYPE *)(SDRAM_DEVICE_ADDR+(480 * 272 * LTDC_PIXELBYTES)), // Frame buffer address
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480, 272, // Width, Height (pixels)
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480 * LTDC_PIXELBYTES, // Line pitch (bytes)
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LTDC_PIXELFORMAT, // Pixel format
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0, 0, // Start pixel position (x, y)
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480, 272, // Size of virtual layer (cx, cy)
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0x00000000, // Default color (ARGB8888)
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0x000000, // Color key (RGB888)
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LTDC_BLEND_MOD1_MOD2, // Blending factors
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0, // Palette (RGB888, can be NULL)
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0, // Palette length
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0xFF, // Constant alpha factor
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LTDC_LEF_ENABLE // Layer configuration flags
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}
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#else
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LTDC_UNUSED_LAYER_CONFIG
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#endif
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};
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static GFXINLINE void init_board(GDisplay* g) {
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// This is function only called once with the display for the background layer.
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(void)g;
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}
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static GFXINLINE void post_init_board(GDisplay* g)
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{
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// This is function may be called twice - once for the background display and once
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// for the foreground display.
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// Note: It doesn't get called for the foreground display unless gfxconf.h has been
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// setup for two displays on this controller.
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(void)g;
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}
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static GFXINLINE void set_backlight(GDisplay* g, gU8 percent)
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{
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// This is function may be called with the display for either the foreground
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// or the background layer.
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// Note: It can't be called for the foreground display unless gfxconf.h has been
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// setup for two displays on this controller.
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(void)g;
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(void)percent;
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}
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#endif /* _GDISP_LLD_BOARD_H */
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