56 lines
1.2 KiB
C
56 lines
1.2 KiB
C
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#pragma once
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#include "quantum.h"
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#include "tapdance.h"
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#include "wrapper.h"
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//#include "combo.h"
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enum {
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_BASE,
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_LOWER,
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_RAISE,
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_ADJUST,
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};
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// thumb keys.
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#define ALT_ENT ALT_T(KC_ENT)
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#define SFT_ESC SFT_T(KC_ESC)
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// home row mods.
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#define CT_O LCTL_T(KC_O)
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#define CT_N RCTL_T(KC_N)
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#define SH_A LSFT_T(KC_A)
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#define SH_S RSFT_T(KC_S)
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#define AL_E LALT_T(KC_E)
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#define AL_T RALT_T(KC_T)
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#define GU_I LGUI_T(KC_I)
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#define GU_D RGUI_T(KC_D)
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// layer toggle.
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#define LW_I LT(_LOWER, KC_I)
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#define LW_BSPC LT(_LOWER, KC_BSPC)
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#define RS_SPC LT(_RAISE, KC_SPC)
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#define RS_D LT(_RAISE, KC_D)
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// idk, man. not used, i guess.
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#define ADDDD MO(_ADJUST)
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// common shortcuts for windows and linux that i use.
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#define NXTTAB LCTL(KC_PGDN)
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#define PRVTAB LCTL(KC_PGUP)
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#define UPTAB LCTL(LSFT(KC_PGUP))
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#define DNTAB LCTL(LSFT(KC_PGDN))
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#define NXTWIN LALT(KC_TAB)
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#define PRVWIN LALT(LSFT(KC_TAB))
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#define CALDL LCTL(LALT(KC_DELT))
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#define TSKMGR LCTL(LSFT(KC_ESC))
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#define EXPLR LGUI(KC_E)
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#define LCKGUI LGUI(KC_L)
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#define CONPST LSFT(KC_INS)
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#define CLSGUI LALT(KC_F4)
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// tap dances
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#define CTL_DLT TD(TD_DLT_CTLDLT)
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#define SM_CLN TD(TD_SCLN_CLN)
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#define LFT_TMB TD(TD_LEFT_THUMB)
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