QMK/users/frederik/wrappers.h

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C
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2020-07-13 13:48:10 +02:00
#pragma once
/*
Since our quirky block definitions are basically a list of comma separated
arguments, we need a wrapper in order for these definitions to be
expanded before being used as arguments to the LAYOUT_xxx macro.
*/
#if (!defined(LAYOUT) && defined(KEYMAP))
# define LAYOUT KEYMAP
#endif
// clang-format off
#define LAYOUT_ergodox_wrapper(...) LAYOUT_ergodox(__VA_ARGS__)
#define LAYOUT_ergodox_pretty_wrapper(...) LAYOUT_ergodox_pretty(__VA_ARGS__)
#define KEYMAP_wrapper(...) LAYOUT(__VA_ARGS__)
#define LAYOUT_wrapper(...) LAYOUT(__VA_ARGS__)
#define LAYOUT_ortho_4x12_wrapper(...) LAYOUT_ortho_4x12(__VA_ARGS__)
#define LAYOUT_ortho_5x12_wrapper(...) LAYOUT_ortho_5x12(__VA_ARGS__)
#define LAYOUT_gergo_wrapper(...) LAYOUT_gergo(__VA_ARGS__)
#define LAYOUT_ut472_wrapper(...) LAYOUT_ut472(__VA_ARGS__)
#define LAYOUT_dropALT_wrapper(...) LAYOUT_dropALT(__VA_ARGS__)
/*
Blocks for each of the four major keyboard layouts
Organized so we can quickly adapt and modify all of them
at once, rather than for each keyboard, one at a time.
And this allows for much cleaner blocks in the keymaps.
For instance Tap/Hold for Control on all of the layouts
NOTE: These are all the same length. If you do a search/replace
then you need to add/remove underscores to keep the
lengths consistent.
*/
#define _________________QWERTY_L1_________________ KC_Q, KC_W, KC_E, KC_R, KC_T
#define _________________QWERTY_L2_________________ KC_A, KC_S, KC_D, KC_F, KC_G
#define _________________QWERTY_L3_________________ KC_Z, KC_X, KC_C, KC_V, KC_B
// #define _________________QWERTY_R1_________________ KC_Y, KC_U, KC_I, KC_O, TD_ae
// #define _________________QWERTY_R2_________________ KC_H, KC_J, KC_K, KC_L, TD_oe
// #define _________________QWERTY_R3_________________ KC_N, KC_M, KC_COMM, KC_DOT, TD_aa
#define _________________QWERTY_R1_________________ KC_Y, KC_U, KC_I, KC_O, KC_P
#define _________________QWERTY_R2_________________ KC_H, KC_J, KC_K, KC_L, KC_SCLN
#define _________________QWERTY_R3_________________ KC_N, KC_M, KC_COMM, KC_DOT, KC_SLASH
#define _________________WORKMAN_L1________________ KC_Q, KC_D, KC_R, KC_W, KC_B
#define _________________WORKMAN_L2________________ KC_A, KC_S, KC_H, KC_T, KC_G
#define _________________WORKMAN_L3________________ KC_Z, KC_X, KC_M, KC_C, KC_V
#define _________________WORKMAN_R1________________ KC_J, KC_F, KC_U, KC_P, KC_SCLN
#define _________________WORKMAN_R2________________ KC_Y, KC_N, KC_E, KC_O, KC_I
#define _________________WORKMAN_R3________________ KC_K, KC_L, KC_COMM, KC_DOT, KC_SLASH
#define ________________NUMBER_LEFT________________ KC_1, KC_2, KC_3, KC_4, KC_5
#define ________________NUMBER_RIGHT_______________ KC_6, KC_7, KC_8, KC_9, KC_0
#define _________________FUNC_LEFT_________________ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5
#define _________________FUNC_RIGHT________________ KC_F6, KC_F7, KC_F8, KC_F9, KC_F10
#define ___________________BLANK___________________ _______, _______, _______, _______, _______
#define _________________LOWER_L1__________________ ___________________BLANK___________________
#define _________________LOWER_L2__________________ _______, KC_MPRV, KC_MPLY, KC_MNXT, _______
#define _________________LOWER_L3__________________ ___________________BLANK___________________
#define _________________LOWER_R1__________________ KC_SLSH, KC_7, KC_8, KC_9, KC_MINS
#define _________________LOWER_R2__________________ KC_ASTR, KC_4, KC_5, KC_6, KC_COMM
#define _________________LOWER_R3__________________ KC_0, KC_1, KC_2, KC_3, KC_EQL
#define _________________RAISE_L1__________________ KC_EXLM, KC_AT, KC_LPRN, KC_RPRN, KC_PIPE
#define _________________RAISE_L2__________________ KC_HASH, KC_DLR, KC_LBRC, KC_RBRC, KC_GRV
#define _________________RAISE_L3__________________ KC_PERC, KC_CIRC, KC_LCBR, KC_RCBR, KC_TILD
#define _________________RAISE_R1__________________ _______, KC_UNDS, ALGR(KC_5),_______,KC_BSLS
#define _________________RAISE_R2__________________ KC_PLUS, KC_MINS, KC_SLSH, KC_ASTR, KC_PERC
#define _________________RAISE_R3__________________ KC_AMPR, KC_EQL, KC_COMM, KC_DOT, KC_SLSH
#define _________________ADJUST_L1_________________ ___________________BLANK___________________
#define _________________ADJUST_L2_________________ _______, RGB_SAI, RGB_HUI, RGB_VAI, _______
#define _________________ADJUST_L3_________________ _______, RGB_SAD, RGB_HUD, RGB_VAD, _______
#define _________________ADJUST_R1_________________ RGB_TOG, KC_F7, KC_F8, KC_F9, KC_F10
#define _________________ADJUST_R2_________________ _______, KC_F4, KC_F5, KC_F6, KC_F11
#define _________________ADJUST_R3_________________ _______, KC_F1, KC_F2, KC_F3, KC_F12
#define ___________________NAV_L1__________________ DF(_QWERTY), DF(_WORKMAN), TG(_WARCRAFT), TG(_DIABLO), _______
#define ___________________NAV_L2__________________ _______, _______, KC_UP , _______, _______
#define ___________________NAV_L3__________________ _______, KC_LEFT, KC_DOWN, KC_RGHT, _______
#define ___________________NAV_R1__________________ KC_PGUP, KC_HOME, KC_UP, KC_END, _______
#define ___________________NAV_R2__________________ KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, _______
#define ___________________NAV_R3__________________ _______, _______, _______, _______, _______
// clang-format on