Added REAME
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# CVIssueCount
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A ComicRack Community Edition plugin that fetches issue counts from ComicVine and updates your comic library.
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## Features
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- Fetches issue count for comic volumes from ComicVine API
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- **Local database support**: Use a local SQLite database (`localcv.db`) for faster lookups without API calls
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- **Configurable settings**: API key, delay between requests, and data source preferences
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- Updates both the `Count` field and a custom `comicvine_issue_count` field
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- Progress bar with cancel support
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## Installation
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1. Download the latest release from the [Releases](../../releases) tab
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2. Extract the contents to your ComicRack scripts folder:
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```
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%APPDATA%\cYo\ComicRack Community Edition\Scripts\CVIssueCount\
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```
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3. Restart ComicRack
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### Required Files
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```
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CVIssueCount/
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├── CVIssueCount.py
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├── CVIssueCount.png
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├── System.Data.SQLite.dll (required for local DB)
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├── x64/
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│ └── e_sqlite3.dll (required for local DB on 64-bit)
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├── x86/
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│ └── e_sqlite3.dll (required for local DB on 32-bit)
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└── localcv.db (optional - local ComicVine database)
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```
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### Setting up SQLite for Local Database
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To use the local database feature, you need the SQLite libraries:
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1. **System.Data.SQLite.dll**
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- Download from [NuGet - System.Data.SQLite](https://www.nuget.org/api/v2/package/System.Data.SQLite/)
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- Extract the `.nupkg` file (it's a zip file)
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- Copy `lib/net471/System.Data.SQLite.dll` to the plugin folder
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2. **e_sqlite3.dll (native library)**
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- Download from [NuGet - SourceGear.sqlite3](https://www.nuget.org/api/v2/package/SourceGear.sqlite3/)
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- Extract the `.nupkg` file
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- Create `x64` and `x86` folders in the plugin directory
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- Copy `runtimes/win-x64/native/e_sqlite3.dll` → `x64/e_sqlite3.dll`
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- Copy `runtimes/win-x86/native/e_sqlite3.dll` → `x86/e_sqlite3.dll`
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### Getting the Local Database
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The `localcv.db` file contains an offline copy of ComicVine volume data. Download it from:
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**[Offline ComicVine Database on Reddit](https://old.reddit.com/r/comicrackusers/comments/1q7rex8/here_it_is_an_offline_comicvine_tagger_for/)**
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Place `localcv.db` in the plugin folder after downloading.
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## Usage
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### Running the Plugin
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1. Select one or more comics in your library
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2. Right-click -> Automation -> CVIssueCount - or click the icon in the menu bar
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3. Click Start to begin fetching issue counts
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### Settings
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Access settings via:
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- Settings button in the main dialog
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#### Available Settings
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| Setting | Description |
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|---------|-------------|
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| **ComicVine API Key** | Your ComicVine API key (get one at [comicvine.gamespot.com/api](https://comicvine.gamespot.com/api/)) |
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| **Skip API if not in local DB** | Only use the local database; skip volumes not found locally |
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| **Always use API** | Ignore local database and always fetch from ComicVine API |
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| **API delay (seconds)** | Delay between API requests (default: 10). Set to 0 to disable |
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## Local Database
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For faster lookups without API rate limits, you can use a local SQLite database containing ComicVine volume data.
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The database should be named `localcv.db` and placed in the plugin folder. It must have a `cv_volume` table with at least these columns:
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- `id` - ComicVine volume ID
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- `count_of_issues` - Number of issues in the volume
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### Data Source Priority
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1. If local database exists and "Always use API" is unchecked → check local DB first
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2. If not found in local DB and "Skip API" is unchecked → fall back to API
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3. If "Always use API" is checked → skip local DB entirely
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## Requirements
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- ComicRack Community Edition
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- Comics must have `comicvine_volume` custom field populated (e.g., via ComicVine Scraper)
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- For API usage: Valid ComicVine API key
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- For local DB: SQLite DLLs included in the release
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## Troubleshooting
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### "System.Data.SQLite.dll not found"
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Make sure `System.Data.SQLite.dll` is in the plugin folder.
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### "Unable to load DLL 'e_sqlite3'"
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Ensure the `x64` and `x86` folders contain `e_sqlite3.dll`.
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### API rate limiting
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ComicVine has API rate limits. Increase the API delay in settings if you're getting errors.
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Reference in New Issue
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