## \-\-- Day 8: I Heard You Like Registers \-\-- You receive a signal directly from the CPU. Because of your recent assistance with [jump instructions](5), it would like you to compute the result of a series of unusual register instructions. Each instruction consists of several parts: the register to modify, whether to increase or decrease that register\'s value, the amount by which to increase or decrease it, and a condition. If the condition fails, skip the instruction without modifying the register. The registers all start at `0`. The instructions look like this: b inc 5 if a > 1 a inc 1 if b < 5 c dec -10 if a >= 1 c inc -20 if c == 10 These instructions would be processed as follows: - Because `a` starts at `0`, it is not greater than `1`, and so `b` is not modified. - `a` is increased by `1` (to `1`) because `b` is less than `5` (it is `0`). - `c` is decreased by `-10` (to `10`) because `a` is now greater than or equal to `1` (it is `1`). - `c` is increased by `-20` (to `-10`) because `c` is equal to `10`. After this process, the largest value in any register is `1`. You might also encounter `<=` (less than or equal to) or `!=` (not equal to). However, the CPU doesn\'t have the bandwidth to tell you what all the registers are named, and leaves that to you to determine. *What is the largest value in any register* after completing the instructions in your puzzle input? Your puzzle answer was `4066`. ## \-\-- Part Two \-\-- {#part2} To be safe, the CPU also needs to know *the highest value held in any register during this process* so that it can decide how much memory to allocate to these operations. For example, in the above instructions, the highest value ever held was `10` (in register `c` after the third instruction was evaluated). Your puzzle answer was `4829`. Both parts of this puzzle are complete! They provide two gold stars: \*\* At this point, you should [return to your Advent calendar](/2017) and try another puzzle. If you still want to see it, you can [get your puzzle input](8/input).