AdventOfCode/2017/03/3.md

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2024-11-15 16:47:27 +01:00
## \-\-- Day 3: Spiral Memory \-\--
You come across an experimental new kind of memory stored on an
[infinite two-dimensional
grid]{title="Good thing we have all these infinite two-dimensional grids lying around!"}.
Each square on the grid is allocated in a spiral pattern starting at a
location marked `1` and then counting up while spiraling outward. For
example, the first few squares are allocated like this:
17 16 15 14 13
18 5 4 3 12
19 6 1 2 11
20 7 8 9 10
21 22 23---> ...
While this is very space-efficient (no squares are skipped), requested
data must be carried back to square `1` (the location of the only access
port for this memory system) by programs that can only move up, down,
left, or right. They always take the shortest path: the [Manhattan
Distance](https://en.wikipedia.org/wiki/Taxicab_geometry) between the
location of the data and square `1`.
For example:
- Data from square `1` is carried `0` steps, since it\'s at the access
port.
- Data from square `12` is carried `3` steps, such as: down, left,
left.
- Data from square `23` is carried only `2` steps: up twice.
- Data from square `1024` must be carried `31` steps.
*How many steps* are required to carry the data from the square
identified in your puzzle input all the way to the access port?
Your puzzle answer was `371`.
The first half of this puzzle is complete! It provides one gold star: \*
## \-\-- Part Two \-\-- {#part2}
As a stress test on the system, the programs here clear the grid and
then store the value `1` in square `1`. Then, in the same allocation
order as shown above, they store the sum of the values in all adjacent
squares, including diagonals.
So, the first few squares\' values are chosen as follows:
- Square `1` starts with the value `1`.
- Square `2` has only one adjacent filled square (with value `1`), so
it also stores `1`.
- Square `3` has both of the above squares as neighbors and stores the
sum of their values, `2`.
- Square `4` has all three of the aforementioned squares as neighbors
and stores the sum of their values, `4`.
- Square `5` only has the first and fourth squares as neighbors, so it
gets the value `5`.
Once a square is written, its value does not change. Therefore, the
first few squares would receive the following values:
147 142 133 122 59
304 5 4 2 57
330 10 1 1 54
351 11 23 25 26
362 747 806---> ...
What is the *first value written* that is *larger* than your puzzle
input?
Answer:
Your puzzle input is still `368078`{.puzzle-input}.